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General Tabletop Discussion
*Dungeons & Dragons
Should Explicit Monster Roles Return?
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<blockquote data-quote="Undrave" data-source="post: 9358703" data-attributes="member: 7015698"><p>Fair enough. </p><p></p><p>I don't see why a creature who can teleport long range wouldn't be able to misty step around. I would, however, detail the out of combat actions more in the text. </p><p></p><p>Eh I don't mean that there's a strict line between 'monsters' and 'npc', it's really more in how you use them. A monster can become an NPC if you add more thought to him, and an NPC can be demoted to monsters if the PC just ignore your guidance. If I start fiddling with a specific guy's stat block or give him an accent or a personality quirk he becomes a NPC, but until then he's just a monster with a stock stat block that I don't bother touching unless I need custom monsters. You don't name monsters but you name NPCs.</p></blockquote><p></p>
[QUOTE="Undrave, post: 9358703, member: 7015698"] Fair enough. I don't see why a creature who can teleport long range wouldn't be able to misty step around. I would, however, detail the out of combat actions more in the text. Eh I don't mean that there's a strict line between 'monsters' and 'npc', it's really more in how you use them. A monster can become an NPC if you add more thought to him, and an NPC can be demoted to monsters if the PC just ignore your guidance. If I start fiddling with a specific guy's stat block or give him an accent or a personality quirk he becomes a NPC, but until then he's just a monster with a stock stat block that I don't bother touching unless I need custom monsters. You don't name monsters but you name NPCs. [/QUOTE]
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Should Explicit Monster Roles Return?
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