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General Tabletop Discussion
*Dungeons & Dragons
Should full casters and Monks have one weapon mastery?
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<blockquote data-quote="ezo" data-source="post: 9509139" data-attributes="member: 7037866"><p>I wouldn't even if I played 2024. Casters already have enough going for them, they don't need to take the martials shiny new toy.</p><p></p><p></p><p>Good, it wasn't meant to. It was meant to allow casters to make weapon attacks without having to rely on lower STR or DEX scores to do so.</p><p></p><p></p><p>Gish "classes" are Paladins and Rangers, who already get weapon mastery IIRC.</p><p></p><p>Gish "subclasses" are not as dedicated to weapons as martials and so do not have weapon mastery by default. As you already say, these options are "super powerful" and "pretty effective in melee" without weapon mastery, so you want to make them even more OP?</p><p></p><p>Monks in 2024 are crazy OP as everyone knows.</p><p></p><p></p><p>It would incredibly step on their toes. Most PC use one or two weapons AT MOST, and a spellcaster using a weapon will most likely ONLY use THAT weapon because that is what they use...</p><p></p><p></p><p>Overall, it is unnecessary, unbalancing, and unfair to non-casters. If casters want weapon mastery there are other ways they can get them and sacrificing something for that benefit makes more sense IMO than just gifting yet another martial toy to casters.</p><p></p><p>However, I think this thread isn't about really asking for other peoples' opinions so much as hoping to see support for something you want to do anyway? Given that, as long as you and your group are happy with it and no one feels their non-caster is cheated by it, just try it and have fun playing your own way. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="ezo, post: 9509139, member: 7037866"] I wouldn't even if I played 2024. Casters already have enough going for them, they don't need to take the martials shiny new toy. Good, it wasn't meant to. It was meant to allow casters to make weapon attacks without having to rely on lower STR or DEX scores to do so. Gish "classes" are Paladins and Rangers, who already get weapon mastery IIRC. Gish "subclasses" are not as dedicated to weapons as martials and so do not have weapon mastery by default. As you already say, these options are "super powerful" and "pretty effective in melee" without weapon mastery, so you want to make them even more OP? Monks in 2024 are crazy OP as everyone knows. It would incredibly step on their toes. Most PC use one or two weapons AT MOST, and a spellcaster using a weapon will most likely ONLY use THAT weapon because that is what they use... Overall, it is unnecessary, unbalancing, and unfair to non-casters. If casters want weapon mastery there are other ways they can get them and sacrificing something for that benefit makes more sense IMO than just gifting yet another martial toy to casters. However, I think this thread isn't about really asking for other peoples' opinions so much as hoping to see support for something you want to do anyway? Given that, as long as you and your group are happy with it and no one feels their non-caster is cheated by it, just try it and have fun playing your own way. :) [/QUOTE]
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Should full casters and Monks have one weapon mastery?
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