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General Tabletop Discussion
*Pathfinder & Starfinder
Should game designers remain neutral when designing D&D?
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<blockquote data-quote="GMforPowergamers" data-source="post: 6255625" data-attributes="member: 67338"><p>no not at all.</p><p></p><p>I am argueing that rule changes have unforeseen side effects and showing the most blatent... the game is so broken by RAW it is hard to do worse, but it can happen...</p><p></p><p></p><p></p><p></p><p></p><p> what level is that, I must have missed where I said a level?</p><p></p><p></p><p></p><p>I said he was exaggerating, but yes the balance DOES break down a bit, because the fighter with a 23 str and 14 Int has so few advantages over the wizard with a 20 Int and 8 str, but one of them is he can carry a lot more... when you ignore that you change the game, maybe unintentally.</p><p></p><p></p><p></p><p>yes he exaggerated and I conside that but he has a point in there when you get down to it...</p><p></p><p></p><p></p><p></p><p>no you don't know in less you really think about it... saying "Well they are +2 -+3 off on attacks so I will lower the defenses a point or two" doesn't account for all the other things magic items do... again a forseen consaquance and an un forseen one...</p><p></p><p> Ask me again next year at this time when we have had atleast a few months with the real rules... I hope my answer then is none... I could live with if the answer is what it is in 4e Few and far between and even then they wont break the game... but no one knows...</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 6255625, member: 67338"] no not at all. I am argueing that rule changes have unforeseen side effects and showing the most blatent... the game is so broken by RAW it is hard to do worse, but it can happen... what level is that, I must have missed where I said a level? I said he was exaggerating, but yes the balance DOES break down a bit, because the fighter with a 23 str and 14 Int has so few advantages over the wizard with a 20 Int and 8 str, but one of them is he can carry a lot more... when you ignore that you change the game, maybe unintentally. yes he exaggerated and I conside that but he has a point in there when you get down to it... no you don't know in less you really think about it... saying "Well they are +2 -+3 off on attacks so I will lower the defenses a point or two" doesn't account for all the other things magic items do... again a forseen consaquance and an un forseen one... Ask me again next year at this time when we have had atleast a few months with the real rules... I hope my answer then is none... I could live with if the answer is what it is in 4e Few and far between and even then they wont break the game... but no one knows... [/QUOTE]
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Should game designers remain neutral when designing D&D?
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