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General Tabletop Discussion
*Pathfinder & Starfinder
Should game designers remain neutral when designing D&D?
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<blockquote data-quote="Mistwell" data-source="post: 6255631" data-attributes="member: 2525"><p>You said, "carries 3 spell books full of spells, a magic staff, 5 potions, a dozen scrolls and 3-5 wands". So clearly a level he can afford a follower.</p><p></p><p></p><p></p><p>Again, show me anyone who says 3e breaks down as a game when the wizard doesn't track encumbrance. Thousands of players have done just fine playing 3e without it. I again say you're proving the opposite of your intended point.</p><p></p><p></p><p></p><p>His point was not "unforeseen consequences" it was "unforeseen consequences THAT DESTROY THE GAME", and that's just not the case. If you can remove it, and the game still functions OK, then his point is disproved. You've repeatedly pretended his point was simply 'if you make changes then you make changes' when that's nothing close to his point. </p><p></p><p>Why are you ignoring the thesis of his claim? You say he was exaggerating - but the exaggeration WAS the point. My counter-point was that you can remove things and the game doesn't fall apart. You seem to agree with that sentiment, but then claim there's still something left of his point. What, exactly, would that be?</p></blockquote><p></p>
[QUOTE="Mistwell, post: 6255631, member: 2525"] You said, "carries 3 spell books full of spells, a magic staff, 5 potions, a dozen scrolls and 3-5 wands". So clearly a level he can afford a follower. Again, show me anyone who says 3e breaks down as a game when the wizard doesn't track encumbrance. Thousands of players have done just fine playing 3e without it. I again say you're proving the opposite of your intended point. His point was not "unforeseen consequences" it was "unforeseen consequences THAT DESTROY THE GAME", and that's just not the case. If you can remove it, and the game still functions OK, then his point is disproved. You've repeatedly pretended his point was simply 'if you make changes then you make changes' when that's nothing close to his point. Why are you ignoring the thesis of his claim? You say he was exaggerating - but the exaggeration WAS the point. My counter-point was that you can remove things and the game doesn't fall apart. You seem to agree with that sentiment, but then claim there's still something left of his point. What, exactly, would that be? [/QUOTE]
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