Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Should Gnomes be Tiny
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tessarael" data-source="post: 9619699" data-attributes="member: 12909"><p>I'd say no, as size Tiny is 1' to 2' tall, and size Small is 2' to 4' tall. So, both Gnomes and Halflings should be in the Small size category. There are other smaller creatures like Pixies and Sprites in the size Tiny category. In general though, most PCs should be in the Small and Medium size range, as both Tiny and Large present mechanical issues. For size Large, the problem is needing to squeeze indoors of dwellings for Medium-size creatures (assumed to be the default in most campaigns) and underground. For size Tiny, it is an issue with reach, grappling et al. For size Tiny, it can be potentially be solved by allowing them the reach and grapple skills of a small creature, but they would not be the norm for such a size.</p><p></p><p>Here's the summary I put together a few years back for sizes Tiny, Small, and Large:</p><h2>Tiny</h2><p>A tiny creature takes up a 2.5'x2.5' space.</p><p></p><h3>Limitations of size tiny</h3> <ul> <li data-xf-list-type="ul">Speed 20' typically</li> <li data-xf-list-type="ul">-2 Strength ability modifier typically</li> <li data-xf-list-type="ul">Disadvantage to attack with weapons that are not light</li> <li data-xf-list-type="ul">Grapple target may only be one size larger, i.e. small</li> <li data-xf-list-type="ul">Medium creatures can pass through your square</li> <li data-xf-list-type="ul">Half carrying capacity</li> </ul><h3>Benefits of size tiny</h3> <ul> <li data-xf-list-type="ul">Can squeeze into a space one size smaller, i.e. 1'x1'</li> <li data-xf-list-type="ul">Many more opportunities for cover</li> <li data-xf-list-type="ul">Can move through a square occupied by a medium or bigger creature</li> </ul><h2>Small</h2><p>A small creature takes up a 5'x5' space, just like a medium creature. They also have no penalty to carrying capacity.</p><p></p><h3>Limitations of size small</h3> <ul> <li data-xf-list-type="ul">Speed 25' typically</li> <li data-xf-list-type="ul">Disadvantage to attack with heavy weapons</li> <li data-xf-list-type="ul">Grapple target may only be one size larger, i.e. medium (not large), and tiny creatures can grapple you</li> <li data-xf-list-type="ul">Large creatures can pass through your square</li> </ul><h3>Benefits of size tiny</h3> <ul> <li data-xf-list-type="ul">Can squeeze into a space one size smaller, i.e. 2.5'x2.5'</li> <li data-xf-list-type="ul">More opportunities for cover</li> <li data-xf-list-type="ul">Can move through a square occupied by a large or bigger creature</li> </ul><h2>Large</h2><h3>Benefits of size large</h3> <ul> <li data-xf-list-type="ul">Cannot be grappled by a small creature</li> <li data-xf-list-type="ul">Can grapple huge creatures</li> <li data-xf-list-type="ul">Double carrying capacity, and the amount it can push, drag, or lift</li> <li data-xf-list-type="ul"><em>Wields larger weapons - this is not well-handled by 5e, and is a good reason to avoid size large PC races</em></li> </ul><h3>Limitations of size large</h3> <ul> <li data-xf-list-type="ul">Armor (barding) and shields both cost double and weigh double that of medium size armor and shield.</li> <li data-xf-list-type="ul">Small creatures can pass through your square.</li> <li data-xf-list-type="ul">Takes up a 10'x10' space.</li> <li data-xf-list-type="ul">Can squeeze into a space one size smaller, i.e. 5'x5' - this will be a significant disadvantage indoors:</li> <li data-xf-list-type="ul"><strong>While squeezing through a space:</strong><ul> <li data-xf-list-type="ul">Movement rate is halved.</li> <li data-xf-list-type="ul">It has disadvantage on attack rolls and Dexterity saving throws.</li> <li data-xf-list-type="ul">Attack rolls against the creature have advantage.</li> </ul></li> </ul></blockquote><p></p>
[QUOTE="Tessarael, post: 9619699, member: 12909"] I'd say no, as size Tiny is 1' to 2' tall, and size Small is 2' to 4' tall. So, both Gnomes and Halflings should be in the Small size category. There are other smaller creatures like Pixies and Sprites in the size Tiny category. In general though, most PCs should be in the Small and Medium size range, as both Tiny and Large present mechanical issues. For size Large, the problem is needing to squeeze indoors of dwellings for Medium-size creatures (assumed to be the default in most campaigns) and underground. For size Tiny, it is an issue with reach, grappling et al. For size Tiny, it can be potentially be solved by allowing them the reach and grapple skills of a small creature, but they would not be the norm for such a size. Here's the summary I put together a few years back for sizes Tiny, Small, and Large: [HEADING=1]Tiny[/HEADING] A tiny creature takes up a 2.5'x2.5' space. [HEADING=2]Limitations of size tiny[/HEADING] [LIST] [*]Speed 20' typically [*]-2 Strength ability modifier typically [*]Disadvantage to attack with weapons that are not light [*]Grapple target may only be one size larger, i.e. small [*]Medium creatures can pass through your square [*]Half carrying capacity [/LIST] [HEADING=2]Benefits of size tiny[/HEADING] [LIST] [*]Can squeeze into a space one size smaller, i.e. 1'x1' [*]Many more opportunities for cover [*]Can move through a square occupied by a medium or bigger creature [/LIST] [HEADING=1]Small[/HEADING] A small creature takes up a 5'x5' space, just like a medium creature. They also have no penalty to carrying capacity. [HEADING=2]Limitations of size small[/HEADING] [LIST] [*]Speed 25' typically [*]Disadvantage to attack with heavy weapons [*]Grapple target may only be one size larger, i.e. medium (not large), and tiny creatures can grapple you [*]Large creatures can pass through your square [/LIST] [HEADING=2]Benefits of size tiny[/HEADING] [LIST] [*]Can squeeze into a space one size smaller, i.e. 2.5'x2.5' [*]More opportunities for cover [*]Can move through a square occupied by a large or bigger creature [/LIST] [HEADING=1]Large[/HEADING] [HEADING=2]Benefits of size large[/HEADING] [LIST] [*]Cannot be grappled by a small creature [*]Can grapple huge creatures [*]Double carrying capacity, and the amount it can push, drag, or lift [*][I]Wields larger weapons - this is not well-handled by 5e, and is a good reason to avoid size large PC races[/I] [/LIST] [HEADING=2]Limitations of size large[/HEADING] [LIST] [*]Armor (barding) and shields both cost double and weigh double that of medium size armor and shield. [*]Small creatures can pass through your square. [*]Takes up a 10'x10' space. [*]Can squeeze into a space one size smaller, i.e. 5'x5' - this will be a significant disadvantage indoors: [*][B]While squeezing through a space:[/B] [LIST] [*]Movement rate is halved. [*]It has disadvantage on attack rolls and Dexterity saving throws. [*]Attack rolls against the creature have advantage. [/LIST] [/LIST] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Should Gnomes be Tiny
Top