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Community
General Tabletop Discussion
*Dungeons & Dragons
Should healing word require hit dice?
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<blockquote data-quote="Bacon Bits" data-source="post: 8939645" data-attributes="member: 6777737"><p>I still don't understand why this problem keeps coming up.</p><p></p><p>If whack-a-mole is the problem -- and, to be clear, I've only seen it a few times in 5e -- why do you allow in-combat healing <em>at all</em>? If it's just Healing Word, why aren't you banning or modifying <em>that spell</em>? What hill are you dying on? If you think the game is broken, why are you working around the problem instead of fixing it directly?</p><p></p><p>What I really don't understand, though, is if you're the DM and this situation keeps coming up <em>that often</em>, why haven't you considered that your encounter balance is wrong? Why are your encounters so consistently bottoming out PC hit points that this is a strategy your players employ so much that it's aggravating? That really shouldn't be happening. And even if it does, why isn't "the cleric burns a spell slot and is limited to cantrips and weapon attacks" not attrition enough?</p><p></p><p>And if your encounters <em>are</em> bottoming out PC hit points so much, why don't your encounters have enough attacks to kill the PC outright? The built-in punishment for PCs pushing too far or not resting is that the NPCs say, "Oh, that's how it is? Well fine. We knock you down and attack you twice more to finish you off." Or how about, "We knock you down, then take your weapon." What's going on with your NPCs where that doesn't happen? Why don't your NPCs want to win? Why do the NPCs have to "play fair" but <em>the rules </em>should punish the situation?</p></blockquote><p></p>
[QUOTE="Bacon Bits, post: 8939645, member: 6777737"] I still don't understand why this problem keeps coming up. If whack-a-mole is the problem -- and, to be clear, I've only seen it a few times in 5e -- why do you allow in-combat healing [I]at all[/I]? If it's just Healing Word, why aren't you banning or modifying [I]that spell[/I]? What hill are you dying on? If you think the game is broken, why are you working around the problem instead of fixing it directly? What I really don't understand, though, is if you're the DM and this situation keeps coming up [I]that often[/I], why haven't you considered that your encounter balance is wrong? Why are your encounters so consistently bottoming out PC hit points that this is a strategy your players employ so much that it's aggravating? That really shouldn't be happening. And even if it does, why isn't "the cleric burns a spell slot and is limited to cantrips and weapon attacks" not attrition enough? And if your encounters [I]are[/I] bottoming out PC hit points so much, why don't your encounters have enough attacks to kill the PC outright? The built-in punishment for PCs pushing too far or not resting is that the NPCs say, "Oh, that's how it is? Well fine. We knock you down and attack you twice more to finish you off." Or how about, "We knock you down, then take your weapon." What's going on with your NPCs where that doesn't happen? Why don't your NPCs want to win? Why do the NPCs have to "play fair" but [I]the rules [/I]should punish the situation? [/QUOTE]
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Should healing word require hit dice?
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