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General Tabletop Discussion
*Dungeons & Dragons
Should I leave my friend's Spelljammer game?
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<blockquote data-quote="TheSword" data-source="post: 9829152" data-attributes="member: 6879661"><p>Ok so to be honest you are conflating quite a few distinct behaviors here. Worth probably splitting them out.</p><p></p><p>- Is a 10pm finish for a 7am start a deal breaker. Probably not. Plenty of people live comfortable on 7 hours of sleep a night. If you were enjoying a game then it probably wouldn’t be an issue. Instead it’s a convenient excuse. Though if you struggle with sleep this may be a bigger issue.</p><p></p><p>- You’re bored by interminable combat. You owe it to your friend who is getting back into DMing to give them some honest feedback and say they have the balance wrong for you and you would prefer shorter combat time and more roleplay/exploration. If you don’t give your friend the feedback how do you expect them to improve? If they can’t then that is a valid reason to leave the game.</p><p></p><p>- Some players are being crude. It’s a session zero thing but you have to say yellow card folks, I don’t like this. It’s not for me. Cut it out or I’m out of here. No one should have to sit through RPG that makes them feel uncomfortable. Period.</p><p></p><p>I would have a last gasp and try brutal honesty. You might find that players around you feel the same way and honest feedback (even if it risks derailing things) could improve the situation for everyone.</p><p></p><p>These aren’t strangers. It’s worth a punt to get it right.</p></blockquote><p></p>
[QUOTE="TheSword, post: 9829152, member: 6879661"] Ok so to be honest you are conflating quite a few distinct behaviors here. Worth probably splitting them out. - Is a 10pm finish for a 7am start a deal breaker. Probably not. Plenty of people live comfortable on 7 hours of sleep a night. If you were enjoying a game then it probably wouldn’t be an issue. Instead it’s a convenient excuse. Though if you struggle with sleep this may be a bigger issue. - You’re bored by interminable combat. You owe it to your friend who is getting back into DMing to give them some honest feedback and say they have the balance wrong for you and you would prefer shorter combat time and more roleplay/exploration. If you don’t give your friend the feedback how do you expect them to improve? If they can’t then that is a valid reason to leave the game. - Some players are being crude. It’s a session zero thing but you have to say yellow card folks, I don’t like this. It’s not for me. Cut it out or I’m out of here. No one should have to sit through RPG that makes them feel uncomfortable. Period. I would have a last gasp and try brutal honesty. You might find that players around you feel the same way and honest feedback (even if it risks derailing things) could improve the situation for everyone. These aren’t strangers. It’s worth a punt to get it right. [/QUOTE]
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Should I leave my friend's Spelljammer game?
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