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Should I punish my players with a high CR encounter
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<blockquote data-quote="rkarnes" data-source="post: 5954507" data-attributes="member: 6694707"><p>As for lingering effects; two PCs got bit by Chernabue, which makes them take 1 point of con damage and gives them orange boils on their skin, filled with an awful liquid. A quick heal check told them that when the boils burst in a few days, they will fall unconscious and experience hallucinations. Some have said that the hallucinations are prophetic. This is the "plot hook bomb" I placed on them. Soon, the cysts will pop, drop them unconcious, where they will have vivid dreams of the children being held prisoner in some ruins which I am sure they will recognize (and not cherish the idea of going there).</p><p></p><p>The party killed three out of 26 children. I think that there would be no ghosts*, but one of the NPCs husband was killed in a fight... that and the fact that the PCs killed so many children will color them in a bad way to her. Moreso, the wizard who ran away from the fight seems to have shouldered a lot of the party's blame. I think he will make an appearance in the future as a minor bad-guy so they can rectify a little of their guilt before rescuing the children.</p><p></p><p>*There will be no ghosts because I think that the group has done a great job of role-playing their grief without me forcing them to recognize what they've done. Killing the children was evil but justifiable, and I think it stained their souls in a way that a will deeply effect their characters.</p></blockquote><p></p>
[QUOTE="rkarnes, post: 5954507, member: 6694707"] As for lingering effects; two PCs got bit by Chernabue, which makes them take 1 point of con damage and gives them orange boils on their skin, filled with an awful liquid. A quick heal check told them that when the boils burst in a few days, they will fall unconscious and experience hallucinations. Some have said that the hallucinations are prophetic. This is the "plot hook bomb" I placed on them. Soon, the cysts will pop, drop them unconcious, where they will have vivid dreams of the children being held prisoner in some ruins which I am sure they will recognize (and not cherish the idea of going there). The party killed three out of 26 children. I think that there would be no ghosts*, but one of the NPCs husband was killed in a fight... that and the fact that the PCs killed so many children will color them in a bad way to her. Moreso, the wizard who ran away from the fight seems to have shouldered a lot of the party's blame. I think he will make an appearance in the future as a minor bad-guy so they can rectify a little of their guilt before rescuing the children. *There will be no ghosts because I think that the group has done a great job of role-playing their grief without me forcing them to recognize what they've done. Killing the children was evil but justifiable, and I think it stained their souls in a way that a will deeply effect their characters. [/QUOTE]
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Should I punish my players with a high CR encounter
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