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General Tabletop Discussion
*Dungeons & Dragons
Should Insight be able to determine if an NPC is lying?
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<blockquote data-quote="Guest 6801328" data-source="post: 7590306"><p>I very much agree with the part in bold, and I think it’s one reason it’s so hard to handle lying well in an RPG. So hard, that although I rail against using Insight as a binary lie detector test, I understand the appeal: all the other options are either really hard to do well (requiring either fast thinking or preparation time...or both) or they are generally transparent, nudge-nudge-wink-wink euphemisms for binary lie detection. </p><p></p><p>So, yeah, I get just wanting to avoid the whole thing with a simple, mechanical solution.</p></blockquote><p></p>
[QUOTE="Guest 6801328, post: 7590306"] I very much agree with the part in bold, and I think it’s one reason it’s so hard to handle lying well in an RPG. So hard, that although I rail against using Insight as a binary lie detector test, I understand the appeal: all the other options are either really hard to do well (requiring either fast thinking or preparation time...or both) or they are generally transparent, nudge-nudge-wink-wink euphemisms for binary lie detection. So, yeah, I get just wanting to avoid the whole thing with a simple, mechanical solution. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Should Insight be able to determine if an NPC is lying?
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