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General Tabletop Discussion
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Should Insight be able to determine if an NPC is lying?
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<blockquote data-quote="iserith" data-source="post: 7591545" data-attributes="member: 97077"><p>The DM is still describing what the character does in your example, which is the player's role and responsibility, not the DM's.</p><p></p><p></p><p></p><p>I will put my game's pace and the amount of content we cover every session up against any other game any day of the week. We are <em>fast</em> by any comparison. So I have no concern about that at all, especially since the DM and players each performing their roles and responsibilities to the utmost takes care of that.</p><p></p><p>That aside, the goal of the game as defined by the rules are that everyone has a good time and an exciting, memorable story is created as a result of play. That is how you "win" D&D. The DM and the players share that goal as a group, but each person has responsibilities to perform in their individual roles. It's laid out in the section called "How to Play," which I guess everyone just skips over or reads but assumes it is just advice when in fact it is a fundamental aspect of the game.</p><p></p><p>Which is not to say you can't play however you want. But if you want to see where I'm coming from and why I play like I do, you need look no further than the rules of the game.</p></blockquote><p></p>
[QUOTE="iserith, post: 7591545, member: 97077"] The DM is still describing what the character does in your example, which is the player's role and responsibility, not the DM's. I will put my game's pace and the amount of content we cover every session up against any other game any day of the week. We are [I]fast[/I] by any comparison. So I have no concern about that at all, especially since the DM and players each performing their roles and responsibilities to the utmost takes care of that. That aside, the goal of the game as defined by the rules are that everyone has a good time and an exciting, memorable story is created as a result of play. That is how you "win" D&D. The DM and the players share that goal as a group, but each person has responsibilities to perform in their individual roles. It's laid out in the section called "How to Play," which I guess everyone just skips over or reads but assumes it is just advice when in fact it is a fundamental aspect of the game. Which is not to say you can't play however you want. But if you want to see where I'm coming from and why I play like I do, you need look no further than the rules of the game. [/QUOTE]
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Should Insight be able to determine if an NPC is lying?
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