Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Should Insightful players have an advantage?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ComradeGnull" data-source="post: 5745053" data-attributes="member: 6685694"><p>Sense Motive for me always made more sense as an NPC skill, or for PC's to use in defending against feints, or when they have no other opportunity to figure out if someone is lying (it simulates 'intuition' and reading of body language, neither of which are necessarily reproducible in a gaming situation).</p><p></p><p>If a player can figure out from context that an NPC is lying, it seems reasonable that most people of average human intelligence would have a good chance to be able to do the same.</p><p></p><p>I think mostly when we talk about differences between PC intelligence and player intelligence, we are talking about 'figuring things out', given that most of the knowledge that a smart player would have (other than meta game knowledge) is inapplicable to most game worlds. In my mind, anyone of reasonably average intelligence has a pretty good chance of 'figuring out' connections between A and B and why people might or might not be lying. I really don't see calling for 'roll to see if you comprehend the villains motivation' as really necessary as long as someone is playing a PC within the range of normal human intelligence. There is a reason certain things are called common sense; you need not be particularly smart nor particularly insightful to exhibit it.</p><p></p><p>If you have a player with a 3 Int PC who consistently remembers metagame knowledge (like weaknesses of monsters never encountered before or setting-specific information or something), I think it makes sense to require rolls or somehow penalize that- feeding bad information intentionally, or changing monster abilities behind the scenes to keep them guessing.</p></blockquote><p></p>
[QUOTE="ComradeGnull, post: 5745053, member: 6685694"] Sense Motive for me always made more sense as an NPC skill, or for PC's to use in defending against feints, or when they have no other opportunity to figure out if someone is lying (it simulates 'intuition' and reading of body language, neither of which are necessarily reproducible in a gaming situation). If a player can figure out from context that an NPC is lying, it seems reasonable that most people of average human intelligence would have a good chance to be able to do the same. I think mostly when we talk about differences between PC intelligence and player intelligence, we are talking about 'figuring things out', given that most of the knowledge that a smart player would have (other than meta game knowledge) is inapplicable to most game worlds. In my mind, anyone of reasonably average intelligence has a pretty good chance of 'figuring out' connections between A and B and why people might or might not be lying. I really don't see calling for 'roll to see if you comprehend the villains motivation' as really necessary as long as someone is playing a PC within the range of normal human intelligence. There is a reason certain things are called common sense; you need not be particularly smart nor particularly insightful to exhibit it. If you have a player with a 3 Int PC who consistently remembers metagame knowledge (like weaknesses of monsters never encountered before or setting-specific information or something), I think it makes sense to require rolls or somehow penalize that- feeding bad information intentionally, or changing monster abilities behind the scenes to keep them guessing. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Should Insightful players have an advantage?
Top