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General Tabletop Discussion
*Dungeons & Dragons
Should Intuition be a skill/ability?
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<blockquote data-quote="abirdcall" data-source="post: 7922654" data-attributes="member: 6748898"><p>Here is something I've saved that explains different approaches to the game. Different editions have leaned into them differently.</p><p></p><p>What you're describing is very 3e.</p><p></p><p></p><p></p><p>In 5e 'skills' aren't used.</p><p></p><p>Instead the player describes what the character is doing and the DM determines whether they succeed, fail, or if the outcome is uncertain. If the outcome is uncertain the DM will call for an ability check and might allow for proficiency to be added to it if the character is proficient in a particular skill.</p><p></p><p>The end result is that 5e ends up taking an in-between approach which will differ from table to table. </p><p></p><p>Lovers of 3e can certainly play it like that if they want to. </p><p></p><p>Personally, I am not a fan of that way of playing. </p><p></p><p>If a player says "I make an investigation check" I would say, wait, no, what is the character actually doing?</p><p></p><p>If a player says "I search the room" then I might call for an Intelligence (Investigation) check. Or maybe they just succeed or fail at finding anything special that is hidden.</p><p></p><p>If a player says "I move the painting to look behind it" then they plainly see the hidden alcove with a treasure chest in it.</p></blockquote><p></p>
[QUOTE="abirdcall, post: 7922654, member: 6748898"] Here is something I've saved that explains different approaches to the game. Different editions have leaned into them differently. What you're describing is very 3e. In 5e 'skills' aren't used. Instead the player describes what the character is doing and the DM determines whether they succeed, fail, or if the outcome is uncertain. If the outcome is uncertain the DM will call for an ability check and might allow for proficiency to be added to it if the character is proficient in a particular skill. The end result is that 5e ends up taking an in-between approach which will differ from table to table. Lovers of 3e can certainly play it like that if they want to. Personally, I am not a fan of that way of playing. If a player says "I make an investigation check" I would say, wait, no, what is the character actually doing? If a player says "I search the room" then I might call for an Intelligence (Investigation) check. Or maybe they just succeed or fail at finding anything special that is hidden. If a player says "I move the painting to look behind it" then they plainly see the hidden alcove with a treasure chest in it. [/QUOTE]
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