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General Tabletop Discussion
*Dungeons & Dragons
Should magic be "mystical," unknowable, etc.? [Pick 2, no takebacks!]
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<blockquote data-quote="DND_Reborn" data-source="post: 8543914" data-attributes="member: 6987520"><p>Yes, it was one AS (at higher levels Heroic and Marvelous Surge) would grant 2, then 3 and 4 actions. What I meant more was it accomplishes the same goal: one version grants more actions for the feature, the other grants more uses of the feature (giving just one additional action).</p><p></p><p>At maximal, the net result is pretty much the same, the difference being as you said allowing fighters to take one extra action (regular AS) on a turn instead of having to use 3 or even 4 at higher levels, which could be overkill and a waste of the feature.</p><p></p><p>Going to multiple uses of AS instead of escalating the number of actions by improving AS keeps more in line with the fighter (as is), so should work out to a more elegant solution. I'll work on the write up later before we play tomorrow and show it to the group.</p><p></p><p>I'll have to dive into the analysis, but I think (gut feeling) fighters will end up losing EA 4, but will be replaced by a 3rd use of AS...</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8543914, member: 6987520"] Yes, it was one AS (at higher levels Heroic and Marvelous Surge) would grant 2, then 3 and 4 actions. What I meant more was it accomplishes the same goal: one version grants more actions for the feature, the other grants more uses of the feature (giving just one additional action). At maximal, the net result is pretty much the same, the difference being as you said allowing fighters to take one extra action (regular AS) on a turn instead of having to use 3 or even 4 at higher levels, which could be overkill and a waste of the feature. Going to multiple uses of AS instead of escalating the number of actions by improving AS keeps more in line with the fighter (as is), so should work out to a more elegant solution. I'll work on the write up later before we play tomorrow and show it to the group. I'll have to dive into the analysis, but I think (gut feeling) fighters will end up losing EA 4, but will be replaced by a 3rd use of AS... [/QUOTE]
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General Tabletop Discussion
*Dungeons & Dragons
Should magic be "mystical," unknowable, etc.? [Pick 2, no takebacks!]
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