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General Tabletop Discussion
*Pathfinder & Starfinder
Should multiclassing be restricted by race?
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<blockquote data-quote="malkav666" data-source="post: 5777235" data-attributes="member: 70565"><p>I think that the previous editions demihuman focus with multiclassing had to do with the fact that humans could in the end be higher level than their demihuman counterparts. Mutliclassing made those non-human characters more appealing for long term campaigns. It also gave distinction to humans.</p><p></p><p>I am not sure if arbitrarily racially limiting multiclassing to non-humans would make much sense without a mechanic such as the previously mentioned level cap to give humans something in trade.</p><p></p><p>I could see racial restrictions on classes in general if there were classes that were designed thematically for members of a certain race (ie arcane archer in the 3.x). but that has more to do with the flavor of the class itself. I don't imagine we would see a great deal of that in the core rulebook (but its possible. arcane archer is itself core PHB).</p><p></p><p>I am not sure how multiclassing should work in 5e. I think in 3e/PF it was very abusable, and in 4e it didn't really make sense to me. It is one of the areas I am very interested in seeing information on. My PF group uses a houserule carried over from 3.x that for every class/prestige class added beyond the second that you must be at least the same level in all of your classes/prestige classes as the number of classes you will have with the addition of the new class. For example if we have a fgt/thf that wants to add a third class then they must be level 3 in both fighter and thief to do so. It sounds complex but it really works well for our group. It allows for meaningful and easy multiclassing and prevents cherry picking. </p><p></p><p>But TBH, with the changes PF made to core classes (cap abilities and new stuff for classes throught the entire progression other than "caster level +1" or "bonus feat") and variant substitution rules, I find that multiclassing or going prestige is a less popular choice among my players than it was in 3.x.</p><p></p><p>I am looking forward to seeing the multiclass rules for 5e, but I don't think race should come into play without a thematic reason or without a balancing mechanic for races that cannot multiclass.</p><p></p><p>love,</p><p></p><p>malkav</p></blockquote><p></p>
[QUOTE="malkav666, post: 5777235, member: 70565"] I think that the previous editions demihuman focus with multiclassing had to do with the fact that humans could in the end be higher level than their demihuman counterparts. Mutliclassing made those non-human characters more appealing for long term campaigns. It also gave distinction to humans. I am not sure if arbitrarily racially limiting multiclassing to non-humans would make much sense without a mechanic such as the previously mentioned level cap to give humans something in trade. I could see racial restrictions on classes in general if there were classes that were designed thematically for members of a certain race (ie arcane archer in the 3.x). but that has more to do with the flavor of the class itself. I don't imagine we would see a great deal of that in the core rulebook (but its possible. arcane archer is itself core PHB). I am not sure how multiclassing should work in 5e. I think in 3e/PF it was very abusable, and in 4e it didn't really make sense to me. It is one of the areas I am very interested in seeing information on. My PF group uses a houserule carried over from 3.x that for every class/prestige class added beyond the second that you must be at least the same level in all of your classes/prestige classes as the number of classes you will have with the addition of the new class. For example if we have a fgt/thf that wants to add a third class then they must be level 3 in both fighter and thief to do so. It sounds complex but it really works well for our group. It allows for meaningful and easy multiclassing and prevents cherry picking. But TBH, with the changes PF made to core classes (cap abilities and new stuff for classes throught the entire progression other than "caster level +1" or "bonus feat") and variant substitution rules, I find that multiclassing or going prestige is a less popular choice among my players than it was in 3.x. I am looking forward to seeing the multiclass rules for 5e, but I don't think race should come into play without a thematic reason or without a balancing mechanic for races that cannot multiclass. love, malkav [/QUOTE]
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Should multiclassing be restricted by race?
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