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Should Next have been something completely new and made from scratch?
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<blockquote data-quote="lutecius" data-source="post: 6222067" data-attributes="member: 60332"><p>It COULD have been better but more likely it would have been worse. The further you deviate from what the current fanbase plays (any edition), the greater the risk of missing the mark.</p><p>As other have said, this is sort of what 4e tried and look what happened. Many hated it because it changed too much and others (like me) hated it because it didn't go the direction they wanted (I was hoping for less gamism, not more).</p><p>And Pathfinder didn't end up selling more than 4e because it was a whole new game. It's because it was more similar to previous editions.</p><p>I may not entirely like the result either this time but trying to find a common ground and go modular is a much safer bet for WotC.</p><p></p><p>And frankly I don't like damage on a miss and wouldn't want too many mechanics like this in the game... but it wouldn't be that hard to remove it and come up with another option, even if the designers didn't do it themselves (but I think they'll do now... That's the point of playtesting an voicing your opinion).</p></blockquote><p></p>
[QUOTE="lutecius, post: 6222067, member: 60332"] It COULD have been better but more likely it would have been worse. The further you deviate from what the current fanbase plays (any edition), the greater the risk of missing the mark. As other have said, this is sort of what 4e tried and look what happened. Many hated it because it changed too much and others (like me) hated it because it didn't go the direction they wanted (I was hoping for less gamism, not more). And Pathfinder didn't end up selling more than 4e because it was a whole new game. It's because it was more similar to previous editions. I may not entirely like the result either this time but trying to find a common ground and go modular is a much safer bet for WotC. And frankly I don't like damage on a miss and wouldn't want too many mechanics like this in the game... but it wouldn't be that hard to remove it and come up with another option, even if the designers didn't do it themselves (but I think they'll do now... That's the point of playtesting an voicing your opinion). [/QUOTE]
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Should Next have been something completely new and made from scratch?
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