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Should Next have been something completely new and made from scratch?
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<blockquote data-quote="TerraDave" data-source="post: 6222573" data-attributes="member: 22260"><p>There is a deep and strange irony here....</p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p>So, you are saying, since you didn't like 4E, they should do what they did with 4E? </p><p></p><p>Thats what you seem to be saying. Or maybe you are saying you like one of the many d20-OSR mashups out there? Actually, you haven't said that.</p><p></p><p>What bugs me on this is that it actually is a <em>new</em> game. They have done exactly what you asked! You should be happy.</p><p></p><p>The advantage mechanic, backgrounds, feat design, spells and magic, specific race and class mechanics, they are different! And not really in a 4E (or 1, 2, or 3 way), but in a new, 5e, way. </p><p></p><p>It is true 5E has at will casting and so does 4E. But so did 3E with the warlock and some other later add ons. So do, say, a lot of supers games (or something very much like it). And monsters have had "at will" powers going way back (thats where the term comes from). </p><p></p><p>But why does 5E have it? Because people, including ones who identified as fans of older editions, said it was good to have.</p><p></p><p>Damage on a miss is a little odd. But I will let you know one thing, when a character misses with an attack in 4E, they normally don't do damage.</p></blockquote><p></p>
[QUOTE="TerraDave, post: 6222573, member: 22260"] There is a deep and strange irony here.... So, you are saying, since you didn't like 4E, they should do what they did with 4E? Thats what you seem to be saying. Or maybe you are saying you like one of the many d20-OSR mashups out there? Actually, you haven't said that. What bugs me on this is that it actually is a [I]new[/I] game. They have done exactly what you asked! You should be happy. The advantage mechanic, backgrounds, feat design, spells and magic, specific race and class mechanics, they are different! And not really in a 4E (or 1, 2, or 3 way), but in a new, 5e, way. It is true 5E has at will casting and so does 4E. But so did 3E with the warlock and some other later add ons. So do, say, a lot of supers games (or something very much like it). And monsters have had "at will" powers going way back (thats where the term comes from). But why does 5E have it? Because people, including ones who identified as fans of older editions, said it was good to have. Damage on a miss is a little odd. But I will let you know one thing, when a character misses with an attack in 4E, they normally don't do damage. [/QUOTE]
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Should Next have been something completely new and made from scratch?
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