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General Tabletop Discussion
*Dungeons & Dragons
Should NPCs be built using the same rules as PCs?
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<blockquote data-quote="Hamilburg" data-source="post: 9147517" data-attributes="member: 71717"><p>Our views on the appropriateness of symmetry aside - what about when PC-style builds just lead to really unfun patterns when used against PCs? The nova capabilities of some kind of paladin/fighter multiclass with action surge and smite would be VERY volatile. Or AC stacking bladesinger builds?</p><p></p><p>4e was very explicit about the underlying math of monsters, but 5e has it too - and PC creation process can easily drift outside those boundaries. At least we are free of the 3.x idea that a level X character somehow should translate directly to CR Y?</p></blockquote><p></p>
[QUOTE="Hamilburg, post: 9147517, member: 71717"] Our views on the appropriateness of symmetry aside - what about when PC-style builds just lead to really unfun patterns when used against PCs? The nova capabilities of some kind of paladin/fighter multiclass with action surge and smite would be VERY volatile. Or AC stacking bladesinger builds? 4e was very explicit about the underlying math of monsters, but 5e has it too - and PC creation process can easily drift outside those boundaries. At least we are free of the 3.x idea that a level X character somehow should translate directly to CR Y? [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Should NPCs be built using the same rules as PCs?
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