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General Tabletop Discussion
*TTRPGs General
Should NPCs Have to Follow the Same Rules as PCs?
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<blockquote data-quote="Nifft" data-source="post: 4338674" data-attributes="member: 6562"><p><strong>What should be fair</strong>: player expectations.</p><p></p><p><strong>What need not be fair</strong>: anything else.</p><p></p><p>- - -</p><p></p><p>Mimics, gas spores and nilbogs are examples of bad monster exceptions. They rely on betraying player expectations as their shtick. (Of course, they've been in the game for so long they have probably shaped the expectations of many players.)</p><p></p><p>The core 3.5e monster "cat" being allowed to use its Dexterity to climb (in place of Strength)? That's just fine, even if no PC is ever allowed to get the same benefit.</p><p></p><p>An interesting borderline case is the Jovoc: a small demon that has an aura which damages enemies every time it gets hurt, and also has fast healing. IMHO it's a fair monster <u>if</u> the DM somehow alerts the players that it has a constant self-healing ability.</p><p></p><p>Cheers, -- N</p></blockquote><p></p>
[QUOTE="Nifft, post: 4338674, member: 6562"] [b]What should be fair[/b]: player expectations. [b]What need not be fair[/b]: anything else. - - - Mimics, gas spores and nilbogs are examples of bad monster exceptions. They rely on betraying player expectations as their shtick. (Of course, they've been in the game for so long they have probably shaped the expectations of many players.) The core 3.5e monster "cat" being allowed to use its Dexterity to climb (in place of Strength)? That's just fine, even if no PC is ever allowed to get the same benefit. An interesting borderline case is the Jovoc: a small demon that has an aura which damages enemies every time it gets hurt, and also has fast healing. IMHO it's a fair monster [u]if[/u] the DM somehow alerts the players that it has a constant self-healing ability. Cheers, -- N [/QUOTE]
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Should NPCs Have to Follow the Same Rules as PCs?
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