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SHould paladins powers be lost peicemeal?
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<blockquote data-quote="Torm" data-source="post: 2718008" data-attributes="member: 12706"><p>I think that a player who willfully causes his Paladin to do something that is Evil or directly against the code should see his or her character stripped of <em>all</em> their Paladin abilities. I don't know that I've ever understood the whole d10 thing, though. I don't see how taking their Paladinhood from them should suddenly reduce them in aspects that don't have anything to do with divine favor, but instead come from physical training - like BAB or HP. Unless they did something <em>really</em> bad and the DM also thinks their deity would have <strong>cursed</strong> them, as well - in which case, that should probably be described that way.</p><p></p><p>Most of the time, though, we're not talking about willful violation. We're talking about a player's haste or misunderstanding, or possibly an interesting character concept, that leads them to a <em>questionable</em> action. In which case, a DM should have the power (as Rule 0 implies) to have their deity restrict them from a particular power, curse them in some minor way, or force them to wear a little pink dress to maintain their powers - whatever seems appropriate to the story the DM and his players are building together.</p><p></p><p>So I voted for piecemeal removal as the option closest to my overall view.</p><p></p><p>So speaks Torm, God of Paladins. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Torm, post: 2718008, member: 12706"] I think that a player who willfully causes his Paladin to do something that is Evil or directly against the code should see his or her character stripped of [I]all[/I] their Paladin abilities. I don't know that I've ever understood the whole d10 thing, though. I don't see how taking their Paladinhood from them should suddenly reduce them in aspects that don't have anything to do with divine favor, but instead come from physical training - like BAB or HP. Unless they did something [I]really[/I] bad and the DM also thinks their deity would have [B]cursed[/B] them, as well - in which case, that should probably be described that way. Most of the time, though, we're not talking about willful violation. We're talking about a player's haste or misunderstanding, or possibly an interesting character concept, that leads them to a [I]questionable[/I] action. In which case, a DM should have the power (as Rule 0 implies) to have their deity restrict them from a particular power, curse them in some minor way, or force them to wear a little pink dress to maintain their powers - whatever seems appropriate to the story the DM and his players are building together. So I voted for piecemeal removal as the option closest to my overall view. So speaks Torm, God of Paladins. :) [/QUOTE]
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