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Should PCs Be Exceptional?
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<blockquote data-quote="Distracted DM" data-source="post: 9680703" data-attributes="member: 6894926"><p>I prefer Sword & Sorcery as well due to media inspirations; but I've accepted that DnD has left that behind and I just make myself miserable trying to force it. Someone else mentioned that S&S is more about a smaller more personal scope than power, which I agree with wholeheartedly- though higher power often leads to a bigger scope. It's tough to run a believable small-scope campaign with DnD because the PCs outstrip other NPCs quickly with a few exceptions... so you need something like a place like Ptolus where there are (I imagine) multiple guilds of archmages and the PCs going against one of them isn't going to destroy everything.</p><p></p><p>There ARE 5e S&S house-rules I've seen- most notably by [USER=6986003]@xoth.publishing[/USER] , one big thing iirc is reducing the types of spells available to casters.</p><p></p><p>If I wanted to live my best Sword & Sorcery life, I'd run something like Dungeon Crawl Classics (though now that may be tainted), but my the vast majority of my players are really into 5e/A5E and I like my players enough to keep going with it.</p></blockquote><p></p>
[QUOTE="Distracted DM, post: 9680703, member: 6894926"] I prefer Sword & Sorcery as well due to media inspirations; but I've accepted that DnD has left that behind and I just make myself miserable trying to force it. Someone else mentioned that S&S is more about a smaller more personal scope than power, which I agree with wholeheartedly- though higher power often leads to a bigger scope. It's tough to run a believable small-scope campaign with DnD because the PCs outstrip other NPCs quickly with a few exceptions... so you need something like a place like Ptolus where there are (I imagine) multiple guilds of archmages and the PCs going against one of them isn't going to destroy everything. There ARE 5e S&S house-rules I've seen- most notably by [USER=6986003]@xoth.publishing[/USER] , one big thing iirc is reducing the types of spells available to casters. If I wanted to live my best Sword & Sorcery life, I'd run something like Dungeon Crawl Classics (though now that may be tainted), but my the vast majority of my players are really into 5e/A5E and I like my players enough to keep going with it. [/QUOTE]
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