Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Should PCs Be Exceptional?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="aramis erak" data-source="post: 9680811" data-attributes="member: 6779310"><p>Far more important - even a single campaign can change from one to anther level of exceptional.</p><p></p><p>In Classic/Mega/TNE Traveller, PC's are only exceptional in motivation... NPCs, or at least significant ones, are explicitly to be generated by normal character gen. In fact, one of Marc's comments notes that characters dying in CharGen should be used as NPCs... But in campaign, while they won't gain much in skill, they can gain in fiscal, political and social capital and become rather exceptional... sometimes impacting way above their apparent means at campaign start. </p><p></p><p>Star Wars likewise... but the games for it really do encourage going from comparable to the average Template Rival, to becoming as potent as many storyline characters from the movies are written.</p><p></p><p>Meanwhile, In TSR-D&D, low level characters are pretty humble, but are, in fact, exceptional in a small way, since most NPCs have no class nor level; only clergy and guards are likely to be classed characters... but my mid to high levels, are supposed to be superbly exceptional ("Super-Hero")... Somehow, it fails to feel that way for me.</p><p></p><p>And in most supers games, exceptional is an understatement...</p></blockquote><p></p>
[QUOTE="aramis erak, post: 9680811, member: 6779310"] Far more important - even a single campaign can change from one to anther level of exceptional. In Classic/Mega/TNE Traveller, PC's are only exceptional in motivation... NPCs, or at least significant ones, are explicitly to be generated by normal character gen. In fact, one of Marc's comments notes that characters dying in CharGen should be used as NPCs... But in campaign, while they won't gain much in skill, they can gain in fiscal, political and social capital and become rather exceptional... sometimes impacting way above their apparent means at campaign start. Star Wars likewise... but the games for it really do encourage going from comparable to the average Template Rival, to becoming as potent as many storyline characters from the movies are written. Meanwhile, In TSR-D&D, low level characters are pretty humble, but are, in fact, exceptional in a small way, since most NPCs have no class nor level; only clergy and guards are likely to be classed characters... but my mid to high levels, are supposed to be superbly exceptional ("Super-Hero")... Somehow, it fails to feel that way for me. And in most supers games, exceptional is an understatement... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Should PCs Be Exceptional?
Top