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General Tabletop Discussion
*TTRPGs General
Should PCs be forced to act a certain way because of their stats?
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<blockquote data-quote="The Shaman" data-source="post: 5748940" data-attributes="member: 26473"><p>Clearly.</p><p></p><p>You're assuming that Hubert is a wannabe. He's not. He's studied and practiced, enough to qualify as a first level character.</p><p></p><p>Let's try this with an actual character, a d20 <em>Modern</em> Fast Hero, level 1.</p><p></p><p>Hubert compensates for his lack of natural physical ability with the most rigorous training he can manage. At comparable levels, he will never be as good as someone with 18 DEX, but compared to someone without ranks in the same skills, he's ahead of the game, and will continue to be so as the campaign progresses.</p><p></p><p>I think it's a massive mistake to assume that a character's personality is predicated solely, or even predominately, on their ability scores. I've known actors and musicians who can give an amazing performance on stage but are shy and awkward away from it. I knew a would-be Lothario with the Charisma of a skunk who nonetheless never lacked for feminine companionship by virtue of law of averages - he asked out every woman he met, and sometimes rolled a twenty, if you know what I mean. I knew an honest-to-Jesus rocket scientist who couldn't figure out which bills to give the cashier when he bought his lunch.</p><p></p><p>Here it is in a nutshell. Let the rules take care of the rules, and let the player player play the character he wants. In the campaign I'm running right now, one of the characters is a would-be great lover of women, who started the game with a Charm of 11. He's gotten some play, and he's gotten his face slapped, exactly as one would expect from such a character. The point is, the player plays him as if he is Don Juan, and that's friggin' AWESOME.</p><p></p><p>I reject the notion that characters must play to type. A character's ability need not determine a character's aspirations or self-image. You want to play a character who aspires to command an army with a 6 CHA? Great, make your stirring speeches, order men-at-arms to your banner, lead them in a charge - but don't be surprised if they don't follow you 'cause they failed their morale check.</p><p></p><p>In my book, that's GREAT roleplaying.</p></blockquote><p></p>
[QUOTE="The Shaman, post: 5748940, member: 26473"] Clearly. You're assuming that Hubert is a wannabe. He's not. He's studied and practiced, enough to qualify as a first level character. Let's try this with an actual character, a d20 [i]Modern[/i] Fast Hero, level 1. Hubert compensates for his lack of natural physical ability with the most rigorous training he can manage. At comparable levels, he will never be as good as someone with 18 DEX, but compared to someone without ranks in the same skills, he's ahead of the game, and will continue to be so as the campaign progresses. I think it's a massive mistake to assume that a character's personality is predicated solely, or even predominately, on their ability scores. I've known actors and musicians who can give an amazing performance on stage but are shy and awkward away from it. I knew a would-be Lothario with the Charisma of a skunk who nonetheless never lacked for feminine companionship by virtue of law of averages - he asked out every woman he met, and sometimes rolled a twenty, if you know what I mean. I knew an honest-to-Jesus rocket scientist who couldn't figure out which bills to give the cashier when he bought his lunch. Here it is in a nutshell. Let the rules take care of the rules, and let the player player play the character he wants. In the campaign I'm running right now, one of the characters is a would-be great lover of women, who started the game with a Charm of 11. He's gotten some play, and he's gotten his face slapped, exactly as one would expect from such a character. The point is, the player plays him as if he is Don Juan, and that's friggin' AWESOME. I reject the notion that characters must play to type. A character's ability need not determine a character's aspirations or self-image. You want to play a character who aspires to command an army with a 6 CHA? Great, make your stirring speeches, order men-at-arms to your banner, lead them in a charge - but don't be surprised if they don't follow you 'cause they failed their morale check. In my book, that's GREAT roleplaying. [/QUOTE]
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Should PCs be forced to act a certain way because of their stats?
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