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General Tabletop Discussion
*TTRPGs General
Should PCs be forced to act a certain way because of their stats?
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<blockquote data-quote="Zelda Themelin" data-source="post: 5749209" data-attributes="member: 167"><p>Power yeh, I used to play runequest with finnish rulesets most of the time and power is called mahti which actually translates might.</p><p></p><p></p><p>when I mentioned disadvantages I think it would be justified if player wants to play slightly or more retarded (which is how it comes out in actual play more often than not) guy he get's inconviances to skills too. Unless he has wisely picked low charisma, that satisfies game-side too. I know at least 3 people when given free change to play some atrocious personality with lot of grief-factor to other players they will. From minor irritation to actual bad-wrong-fun. I don't play with these people activly anymore but old habits die hard.</p><p></p><p></p><p>This is reason negative character traits should also be in character sheet with right penalities. I don't like giving semi vague bonuses or minuses. They are easy to forget or to go overtly moody with them.</p></blockquote><p></p>
[QUOTE="Zelda Themelin, post: 5749209, member: 167"] Power yeh, I used to play runequest with finnish rulesets most of the time and power is called mahti which actually translates might. when I mentioned disadvantages I think it would be justified if player wants to play slightly or more retarded (which is how it comes out in actual play more often than not) guy he get's inconviances to skills too. Unless he has wisely picked low charisma, that satisfies game-side too. I know at least 3 people when given free change to play some atrocious personality with lot of grief-factor to other players they will. From minor irritation to actual bad-wrong-fun. I don't play with these people activly anymore but old habits die hard. This is reason negative character traits should also be in character sheet with right penalities. I don't like giving semi vague bonuses or minuses. They are easy to forget or to go overtly moody with them. [/QUOTE]
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Community
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*TTRPGs General
Should PCs be forced to act a certain way because of their stats?
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