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General Tabletop Discussion
*TTRPGs General
Should PCs be forced to act a certain way because of their stats?
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<blockquote data-quote="Voadam" data-source="post: 5749968" data-attributes="member: 2209"><p>If I as a DM say "You do what now?" It is not because their sheet says they are too wise to take their stated action, it is because I am surprised by their action.</p><p></p><p>I give no stat based hints. No extra skill checks for high ability scores. I take what players say in character and portray NPCs reacting to them. I allow players to propose and do dumb things regardless of their stats. Players can figure out things or not.</p><p></p><p>As a DM I don't tell the PCs what they think or how they feel unless I am artificially controlling their characters through magic in the game.</p><p></p><p>I'm fine with the int 20 wizard never figuring things out. I'm fine with the 20 wisdom cleric constantly being rash and foolish. I'm fine with the 20 charisma paladin being a jerk and consistently ticking people off.</p><p></p><p>From past games that were a ton of fun I kind of expect it.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>The wizard and cleric can cast high level spells while the paladin smites powerfully.</p></blockquote><p></p>
[QUOTE="Voadam, post: 5749968, member: 2209"] If I as a DM say "You do what now?" It is not because their sheet says they are too wise to take their stated action, it is because I am surprised by their action. I give no stat based hints. No extra skill checks for high ability scores. I take what players say in character and portray NPCs reacting to them. I allow players to propose and do dumb things regardless of their stats. Players can figure out things or not. As a DM I don't tell the PCs what they think or how they feel unless I am artificially controlling their characters through magic in the game. I'm fine with the int 20 wizard never figuring things out. I'm fine with the 20 wisdom cleric constantly being rash and foolish. I'm fine with the 20 charisma paladin being a jerk and consistently ticking people off. From past games that were a ton of fun I kind of expect it.:) The wizard and cleric can cast high level spells while the paladin smites powerfully. [/QUOTE]
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Should PCs be forced to act a certain way because of their stats?
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