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General Tabletop Discussion
*TTRPGs General
Should PCs be forced to act a certain way because of their stats?
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<blockquote data-quote="Janx" data-source="post: 5750925" data-attributes="member: 8835"><p>And this is why I made my perfectly funny Office Space reference about 31 pieces of flair.</p><p></p><p>If the group, table or GM has an expectation on behavior for my PC, then you are in effect trying to force me to comply. You may not be strong-arming me, but you are applying an unwritten rule to my PC.</p><p></p><p>There's a bunch of things I think are acceptable for the GM/table to enforce as rules. Including some player/PC behaviors regarding getting along and playing a group game.</p><p></p><p>My PC throwing your PC into a pack of zombies so I can get away = bad.</p><p>My PC playing smarter than you think I should = OK</p><p></p><p>In the example of Dave the CN-So-I-Can-Do-What-I-Want-Which-Is-Be-Lawful player, clearly he had a completely different interpretation of the alignment rules. And in fact he chose CN for exactly the reason everybody chooses CN when they don't understand the Alignment concept.</p><p></p><p>Do you make a big deal that Dave's PC is actually acting wrong (by contradicting the words on his sheet)? </p><p>Do you waste more time explaining to somebody who doesn't get it and probably isn't ready to get it?</p><p>Do you ignore the words on his sheet and take the PC a presented, not as written down?</p><p></p><p>And this is in a case where the player has clearly mis-interpreted the definition of CN (a very common mis-interpretation mind you).</p><p></p><p>For INT, we're talking about something that's not even in the rules or written about. Why can't my 8 INT orc be Sun Tzu of the battle mat?</p><p></p><p>Part of the difference in my and [MENTION=22779]Hussar[/MENTION]'s viewpoint is that he seems to take the stat name at it's word. the Intelligence stat describes how intelligent you are and we kinda-sorta agree on what intelligence means (note the lower-case) it's the same reason for his initial reaction to the Bravery skill and its example story.</p><p></p><p>I'm inclined to ignore the word used and look at how it's used in the game (3e D&D). INT clearly controls how many spells or skills you get. There do not appear to be any rules about problem solving or tactics and intelligence.</p><p></p><p>Keep in mind, professionally, I help businesses automate their processes and generally I find they have terrible terminology to describe things. I am therefore accustomed hearing the word they used, and replacing it with the meaning they apply to it.</p><p></p><p>Therefore, despite what they called it, the Intelligence stat defines learning/knowledge to me.</p></blockquote><p></p>
[QUOTE="Janx, post: 5750925, member: 8835"] And this is why I made my perfectly funny Office Space reference about 31 pieces of flair. If the group, table or GM has an expectation on behavior for my PC, then you are in effect trying to force me to comply. You may not be strong-arming me, but you are applying an unwritten rule to my PC. There's a bunch of things I think are acceptable for the GM/table to enforce as rules. Including some player/PC behaviors regarding getting along and playing a group game. My PC throwing your PC into a pack of zombies so I can get away = bad. My PC playing smarter than you think I should = OK In the example of Dave the CN-So-I-Can-Do-What-I-Want-Which-Is-Be-Lawful player, clearly he had a completely different interpretation of the alignment rules. And in fact he chose CN for exactly the reason everybody chooses CN when they don't understand the Alignment concept. Do you make a big deal that Dave's PC is actually acting wrong (by contradicting the words on his sheet)? Do you waste more time explaining to somebody who doesn't get it and probably isn't ready to get it? Do you ignore the words on his sheet and take the PC a presented, not as written down? And this is in a case where the player has clearly mis-interpreted the definition of CN (a very common mis-interpretation mind you). For INT, we're talking about something that's not even in the rules or written about. Why can't my 8 INT orc be Sun Tzu of the battle mat? Part of the difference in my and [MENTION=22779]Hussar[/MENTION]'s viewpoint is that he seems to take the stat name at it's word. the Intelligence stat describes how intelligent you are and we kinda-sorta agree on what intelligence means (note the lower-case) it's the same reason for his initial reaction to the Bravery skill and its example story. I'm inclined to ignore the word used and look at how it's used in the game (3e D&D). INT clearly controls how many spells or skills you get. There do not appear to be any rules about problem solving or tactics and intelligence. Keep in mind, professionally, I help businesses automate their processes and generally I find they have terrible terminology to describe things. I am therefore accustomed hearing the word they used, and replacing it with the meaning they apply to it. Therefore, despite what they called it, the Intelligence stat defines learning/knowledge to me. [/QUOTE]
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Should PCs be forced to act a certain way because of their stats?
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