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General Tabletop Discussion
*TTRPGs General
Should PCs be forced to act a certain way because of their stats?
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<blockquote data-quote="Dausuul" data-source="post: 5751112" data-attributes="member: 58197"><p>I don't ignore my character's Int. If I'm playing 3E, that number modifies my skill points and knowledge skills, and is a prereq for certain feats. If I'm playing 4E, it modifies my knowledge skills, Reflex, and AC, and is also a prereq for certain feats. In every edition it affects my languages known, and spells if playing a wizard.</p><p></p><p>I follow every one of those rules. And when somebody points me to the rules that lay down precisely what plans I am allowed to devise, what puzzles I am allowed to solve, and what tactics I am allowed to use at a given Intelligence score, I shall certainly follow them to the letter.</p><p></p><p>What I find hard to follow are the vague unwritten rules that exist in the heads of players and DMs, where every person has his or her own standard of what's "too smart" or "not smart enough." I used to try to follow those "rules," and I still make some effort to match persona to stats, mostly out of habit. But I no longer police other people's RP choices and I believe such policing is detrimental to the game. In my game, you can play your Int 8 character as a bloody genius if you like... just so long as you remember to apply the -1 penalty whenever you make a roll to know anything about anything. You may be a brilliant natural strategist, but you ain't been edjumacated for squat. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Dausuul, post: 5751112, member: 58197"] I don't ignore my character's Int. If I'm playing 3E, that number modifies my skill points and knowledge skills, and is a prereq for certain feats. If I'm playing 4E, it modifies my knowledge skills, Reflex, and AC, and is also a prereq for certain feats. In every edition it affects my languages known, and spells if playing a wizard. I follow every one of those rules. And when somebody points me to the rules that lay down precisely what plans I am allowed to devise, what puzzles I am allowed to solve, and what tactics I am allowed to use at a given Intelligence score, I shall certainly follow them to the letter. What I find hard to follow are the vague unwritten rules that exist in the heads of players and DMs, where every person has his or her own standard of what's "too smart" or "not smart enough." I used to try to follow those "rules," and I still make some effort to match persona to stats, mostly out of habit. But I no longer police other people's RP choices and I believe such policing is detrimental to the game. In my game, you can play your Int 8 character as a bloody genius if you like... just so long as you remember to apply the -1 penalty whenever you make a roll to know anything about anything. You may be a brilliant natural strategist, but you ain't been edjumacated for squat. :) [/QUOTE]
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Should PCs be forced to act a certain way because of their stats?
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