Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Should PCs be forced to act a certain way because of their stats?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dausuul" data-source="post: 5753764" data-attributes="member: 58197"><p>Sure, I'll raise questions*. Specifically, "Given how you want to play this guy, you're going to have to make a bunch of social and knowledge skill checks. With these stats and no points in social skills, you'll fail most of those checks and your 'solving problems by talking' approach will be a complete bust. Are you okay with that?"</p><p></p><p>It's pretty much the same way I'd approach it if someone wanted to be a powerful wizard and then showed up with a level 3 wizard/3 barbarian/5 expert. It's not a concern about roleplaying; you can play your character any way you like; but if your mechanical abilities don't back up your vision of the character, you're probably not going to like the results, so I'm going to step in, point out the flaws in your approach, and suggest you make some adjustments. If you understand the consequences of your build and are okay with them, go ahead.</p><p></p><p>I think the real question for this thread is, "Player comes to you with his new character. He's all excited about the concept, which is an uneducated but brilliant warrior with a head for puzzles. He's not very perceptive, but he's cautious and thoughtful, and he's capable of coming up with brilliant and persuasive oratory but struggles with delivery. His stats are 18 Str, 18 Dex, 18 Con, 8 Int, 8 Wis, 6 Cha. What do you do?"</p><p></p><p>To which my answer is, "Sounds like a great concept. Go for it." My concern is that the character's mechanical abilities (skill checks and such) should be able to back up the player's vision when the time comes to roll dice. If they do, then I'm not going to quibble over whether his Int is high enough to "justify" his puzzle-solving prowess.</p><p></p><p>[SIZE=-2]*Actually, the first question I'm going to raise is "What gave you the idea we were playing 42-point buy?"[/SIZE]</p></blockquote><p></p>
[QUOTE="Dausuul, post: 5753764, member: 58197"] Sure, I'll raise questions*. Specifically, "Given how you want to play this guy, you're going to have to make a bunch of social and knowledge skill checks. With these stats and no points in social skills, you'll fail most of those checks and your 'solving problems by talking' approach will be a complete bust. Are you okay with that?" It's pretty much the same way I'd approach it if someone wanted to be a powerful wizard and then showed up with a level 3 wizard/3 barbarian/5 expert. It's not a concern about roleplaying; you can play your character any way you like; but if your mechanical abilities don't back up your vision of the character, you're probably not going to like the results, so I'm going to step in, point out the flaws in your approach, and suggest you make some adjustments. If you understand the consequences of your build and are okay with them, go ahead. I think the real question for this thread is, "Player comes to you with his new character. He's all excited about the concept, which is an uneducated but brilliant warrior with a head for puzzles. He's not very perceptive, but he's cautious and thoughtful, and he's capable of coming up with brilliant and persuasive oratory but struggles with delivery. His stats are 18 Str, 18 Dex, 18 Con, 8 Int, 8 Wis, 6 Cha. What do you do?" To which my answer is, "Sounds like a great concept. Go for it." My concern is that the character's mechanical abilities (skill checks and such) should be able to back up the player's vision when the time comes to roll dice. If they do, then I'm not going to quibble over whether his Int is high enough to "justify" his puzzle-solving prowess. [SIZE=-2]*Actually, the first question I'm going to raise is "What gave you the idea we were playing 42-point buy?"[/SIZE] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Should PCs be forced to act a certain way because of their stats?
Top