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General Tabletop Discussion
*TTRPGs General
Should PCs be forced to act a certain way because of their stats?
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<blockquote data-quote="billd91" data-source="post: 5755498" data-attributes="member: 3400"><p>Here's the rub. <strong>EVERYTHING</strong> about RPGs actually challenges the player to some degree. It doesn't matter whether it's a riddle or a tactical situation or a negotiation encounter. And this becomes pretty obvious when you watch less skilled players compared to players who have better game skills.</p><p></p><p>Now, since this seems important to you, everything can have challenge added by figuring out how to handle the situation in character based on the character sheet. Even the Int 6 barbarian may have heard a riddle before. They were well known among not-reputed-to-be-intellectual cultures like the Saxons. Or a player who figures it out but feels that the wizard player is expected to shine in that moment because he has an 18 on his sheet could drop a hint.</p><p></p><p></p><p></p><p>No, I think there are too many examples in legends, literature, and reality to ditch them. They're iconic. I like iconic in my D&D.</p><p></p><p></p><p></p><p>If that's the style of play you prefer, absolutely. It's not my style of play and I think there are better for my tastes, but for the beer and pretzels, kick in the door, skirmishy game players - it's just fine. I try not to buy into the idea that there's an objective qualitative hierarchy in play styles for that way badwrongfun madness lies.</p></blockquote><p></p>
[QUOTE="billd91, post: 5755498, member: 3400"] Here's the rub. [b]EVERYTHING[/b] about RPGs actually challenges the player to some degree. It doesn't matter whether it's a riddle or a tactical situation or a negotiation encounter. And this becomes pretty obvious when you watch less skilled players compared to players who have better game skills. Now, since this seems important to you, everything can have challenge added by figuring out how to handle the situation in character based on the character sheet. Even the Int 6 barbarian may have heard a riddle before. They were well known among not-reputed-to-be-intellectual cultures like the Saxons. Or a player who figures it out but feels that the wizard player is expected to shine in that moment because he has an 18 on his sheet could drop a hint. No, I think there are too many examples in legends, literature, and reality to ditch them. They're iconic. I like iconic in my D&D. If that's the style of play you prefer, absolutely. It's not my style of play and I think there are better for my tastes, but for the beer and pretzels, kick in the door, skirmishy game players - it's just fine. I try not to buy into the idea that there's an objective qualitative hierarchy in play styles for that way badwrongfun madness lies. [/QUOTE]
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Should PCs be forced to act a certain way because of their stats?
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