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Should personality or mental stats exist?
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<blockquote data-quote="Lanefan" data-source="post: 9252895" data-attributes="member: 29398"><p>Even if you take personality etc. out of it there's still reasons to keep Int-Wis-Cha:</p><p></p><p>Intelligence: knowledge, memory, languages</p><p>Wisdom: perception, reasoning, deduction</p><p>Charisma: strength of spirit/soul, willpower, attractiveness</p><p></p><p>Yes, I went there: attractiveness is part of Charisma.</p><p></p><p>Even beyond that, however, I'm happy to keep these stats in the game as personality and role-play guides if only so players don't just end up playing themselves with every character they play. </p><p></p><p>At the low end, sometimes it can be an interestng challenge to roleplay an idiot, or someone who nobody really wants to talk to because they're so offensive to be around; and low-Wisdom characters are just plain fun in a bottle while they role-play themselves into an early grave. That, and as 5e at least seems to have a soft cap where stats don't really go below 8 (which isn't far below average) it's not a big deal anyway.</p><p></p><p>At the high end, the challenge for the player is often to "keep up" with the character. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>[USER=7044462]@GrimCo[/USER] - given the average of 3-18 is 10.5, commoners get ripped off if all their stats are 10; they should be three 10s and three 11s to give the right average.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 9252895, member: 29398"] Even if you take personality etc. out of it there's still reasons to keep Int-Wis-Cha: Intelligence: knowledge, memory, languages Wisdom: perception, reasoning, deduction Charisma: strength of spirit/soul, willpower, attractiveness Yes, I went there: attractiveness is part of Charisma. Even beyond that, however, I'm happy to keep these stats in the game as personality and role-play guides if only so players don't just end up playing themselves with every character they play. At the low end, sometimes it can be an interestng challenge to roleplay an idiot, or someone who nobody really wants to talk to because they're so offensive to be around; and low-Wisdom characters are just plain fun in a bottle while they role-play themselves into an early grave. That, and as 5e at least seems to have a soft cap where stats don't really go below 8 (which isn't far below average) it's not a big deal anyway. At the high end, the challenge for the player is often to "keep up" with the character. :) [USER=7044462]@GrimCo[/USER] - given the average of 3-18 is 10.5, commoners get ripped off if all their stats are 10; they should be three 10s and three 11s to give the right average. [/QUOTE]
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Should personality or mental stats exist?
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