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Should Planescape split Olympus and Arvandor into separate Layers of Aborea?
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<blockquote data-quote="Veltharis ap Rylix" data-source="post: 9123532" data-attributes="member: 66357"><p>Same mythology, but the Aesir/Vanir had a devastating war with each other at one point (IRL lore that has been more or less completely lost, but is referenced in at least one story we do have), so while they're allied now, that wasn't always the case. A quick look at an FR wiki also pulls up a list of four or five other divine domains on the top layer of Ysgard that have little/nothing to do with Norse mythology, and I'm sure I could find more if I pulled out my copy of On Hallowed Ground.</p><p></p><p>And yes, Jotunheim is traditionally in the top layer of Ysgard. The other two layers are Muspelheim and Nidavellir/Svartalfheim, respectively. Niflheim (which contains Helheim) is in the Gray Waste, Midgard is implicitly the Material Plane (or at least a world within it), the Realm of the Norns is in the Outlands, and Yggdrasil the World Ash is a plane-spanning byway in its own right.</p><p></p><p>I don't think any god/pantheon gets an entire plane/layer all to themselves outside of the Abyss.</p><p></p><p></p><p>Both Surtur and Thrym, giant gods mentioned in Bigby's, originate in Norse mythology, and though not brought up recently, the Forgotten Realms god Tyr is canonically the same deity as the Tyr of Norse mythology. They've also mentioned Yggdrasil the World Ash/Tree (Norse mythology) a few times of late, up to and including creating a new barbarian subclass in the '24 playtest based on it. Similarly, the Realm of the Norns (likewise associated with Norse mythology), and both the River Ma'at and Thebestys (realms associated with the Egyptian god Thoth) are on the Outlands map we have for Planescape.</p><p></p><p>I wouldn't expect them to push real world mythology particularly hard, but I don't think they're shying away from it nearly as much as has been suggested. At most, they're just taking more care when/if they choose to touch on it.</p></blockquote><p></p>
[QUOTE="Veltharis ap Rylix, post: 9123532, member: 66357"] Same mythology, but the Aesir/Vanir had a devastating war with each other at one point (IRL lore that has been more or less completely lost, but is referenced in at least one story we do have), so while they're allied now, that wasn't always the case. A quick look at an FR wiki also pulls up a list of four or five other divine domains on the top layer of Ysgard that have little/nothing to do with Norse mythology, and I'm sure I could find more if I pulled out my copy of On Hallowed Ground. And yes, Jotunheim is traditionally in the top layer of Ysgard. The other two layers are Muspelheim and Nidavellir/Svartalfheim, respectively. Niflheim (which contains Helheim) is in the Gray Waste, Midgard is implicitly the Material Plane (or at least a world within it), the Realm of the Norns is in the Outlands, and Yggdrasil the World Ash is a plane-spanning byway in its own right. I don't think any god/pantheon gets an entire plane/layer all to themselves outside of the Abyss. Both Surtur and Thrym, giant gods mentioned in Bigby's, originate in Norse mythology, and though not brought up recently, the Forgotten Realms god Tyr is canonically the same deity as the Tyr of Norse mythology. They've also mentioned Yggdrasil the World Ash/Tree (Norse mythology) a few times of late, up to and including creating a new barbarian subclass in the '24 playtest based on it. Similarly, the Realm of the Norns (likewise associated with Norse mythology), and both the River Ma'at and Thebestys (realms associated with the Egyptian god Thoth) are on the Outlands map we have for Planescape. I wouldn't expect them to push real world mythology particularly hard, but I don't think they're shying away from it nearly as much as has been suggested. At most, they're just taking more care when/if they choose to touch on it. [/QUOTE]
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Should Planescape split Olympus and Arvandor into separate Layers of Aborea?
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