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Community
General Tabletop Discussion
*Dungeons & Dragons
Should players be aware of their own high and low rolls?
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<blockquote data-quote="overgeeked" data-source="post: 8824232" data-attributes="member: 86653"><p>Unless there's an actual ticking clock and the players care about that ticking clock, yes they can. There's effectively infinite food, water, light, and other resources for PCs so those will almost never be an issue. Depending on how you read the resting rules and combat, getting attacked while trying to rest effectively doesn't matter. Then there's things like Leomund's Tiny Hut, the genie lock's vessel, etc so getting a long rest is guaranteed. So none of those things matter. Leomund's Tiny Hut is a ritual so even if you're not taking a long rest, if the referee is enforcing the one long rest per 24 hours thing, the PCs can simply sit in their indestructible bunker and wait. So time is irrelevant unless the referee pushes time as a limited resource, and then only if the players actually care. In my experience, they'd rather let the entire world die in fire than go into a single easy fight with less than full power.</p></blockquote><p></p>
[QUOTE="overgeeked, post: 8824232, member: 86653"] Unless there's an actual ticking clock and the players care about that ticking clock, yes they can. There's effectively infinite food, water, light, and other resources for PCs so those will almost never be an issue. Depending on how you read the resting rules and combat, getting attacked while trying to rest effectively doesn't matter. Then there's things like Leomund's Tiny Hut, the genie lock's vessel, etc so getting a long rest is guaranteed. So none of those things matter. Leomund's Tiny Hut is a ritual so even if you're not taking a long rest, if the referee is enforcing the one long rest per 24 hours thing, the PCs can simply sit in their indestructible bunker and wait. So time is irrelevant unless the referee pushes time as a limited resource, and then only if the players actually care. In my experience, they'd rather let the entire world die in fire than go into a single easy fight with less than full power. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Should players be aware of their own high and low rolls?
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