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Community
General Tabletop Discussion
*Dungeons & Dragons
Should players be aware of their own high and low rolls?
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<blockquote data-quote="overgeeked" data-source="post: 8824475" data-attributes="member: 86653"><p>Agreed.</p><p></p><p>What’s at stake is almost always obvious from diegetic sources. You are sneaking, someone might spot you. You are lying, someone might find out. Etc. The character would have “some idea,” not down to the percentage chance of success.</p><p></p><p>I only care because I’m tired of players treating RPGs like a video game. Why are you here if you don’t want to roleplay? This isn’t boardgame night. We’re not on a WoW server.</p><p></p><p>And you likely won’t be. I don’t think there are any moments where the character would have perfect knowledge.</p><p></p><p>You know precisely what your odds are. That’s in no way realistic.</p><p></p><p>That’s how you run things. It’s not how I run things. Obvious traps are obvious. Hidden traps are hidden.</p></blockquote><p></p>
[QUOTE="overgeeked, post: 8824475, member: 86653"] Agreed. What’s at stake is almost always obvious from diegetic sources. You are sneaking, someone might spot you. You are lying, someone might find out. Etc. The character would have “some idea,” not down to the percentage chance of success. I only care because I’m tired of players treating RPGs like a video game. Why are you here if you don’t want to roleplay? This isn’t boardgame night. We’re not on a WoW server. And you likely won’t be. I don’t think there are any moments where the character would have perfect knowledge. You know precisely what your odds are. That’s in no way realistic. That’s how you run things. It’s not how I run things. Obvious traps are obvious. Hidden traps are hidden. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Should players be aware of their own high and low rolls?
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