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Community
General Tabletop Discussion
*Dungeons & Dragons
Should players be aware of their own high and low rolls?
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<blockquote data-quote="Lanefan" data-source="post: 8826361" data-attributes="member: 29398"><p>That dragons often have some sort of breath effect is fairly common knowledge if only due to all the stories told about them. Which dragons breathe what, or how big an area it covers, or any other fine details likely aren't learned by a party until they've faced a dragon or two and figured out how the things work.</p><p></p><p>That, and in the right situations some dragons' breath effects are pretty easy to telegraph through char marks on walls, acid pitting on stumps and logs, and so forth.</p><p></p><p>About the only thing a neophyte character would almost certainly know for sure is that standing in front of a dragon is probably riskier than standing behind one. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>As luck would have it, they just took out a big ol' Blue in my game. They knew from numerous sources going in that it breathed lightning but had no idea what else it had going for it other than size, toughness, and a fearsome reputation built up over decades if not centuries; but they had circumstantial-evidence level reason to believe (correctly, as it turned out - long story) that it might be getting weaker rather than stronger as it aged. Once they met it they found it hadn't lost a thing on its lightning breath but its melee ability was nowhere near what it once was, and it could barely fly any more. Even then, it still knocked off two characters out of five in a real edge-of-the-seat combat.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8826361, member: 29398"] That dragons often have some sort of breath effect is fairly common knowledge if only due to all the stories told about them. Which dragons breathe what, or how big an area it covers, or any other fine details likely aren't learned by a party until they've faced a dragon or two and figured out how the things work. That, and in the right situations some dragons' breath effects are pretty easy to telegraph through char marks on walls, acid pitting on stumps and logs, and so forth. About the only thing a neophyte character would almost certainly know for sure is that standing in front of a dragon is probably riskier than standing behind one. :) As luck would have it, they just took out a big ol' Blue in my game. They knew from numerous sources going in that it breathed lightning but had no idea what else it had going for it other than size, toughness, and a fearsome reputation built up over decades if not centuries; but they had circumstantial-evidence level reason to believe (correctly, as it turned out - long story) that it might be getting weaker rather than stronger as it aged. Once they met it they found it hadn't lost a thing on its lightning breath but its melee ability was nowhere near what it once was, and it could barely fly any more. Even then, it still knocked off two characters out of five in a real edge-of-the-seat combat. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Should players be aware of their own high and low rolls?
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