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Community
General Tabletop Discussion
*Dungeons & Dragons
Should players be aware of their own high and low rolls?
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<blockquote data-quote="Thomas Shey" data-source="post: 8826632" data-attributes="member: 7026617"><p>Its not the "no metagaming" I'd be objecting to, but the GM deciding he can decide when I'm doing that. Sometimes its blatant (its going to be pretty clear when the "we just happen to go look for the other group right now" example, and if that's not within the group social contract its not); sometimes its not (the Burning-Hands-on-the-troll thing) and I'm not getting the feeling the poster I was responding to doesn't think he gets to judge when the second is going on, too. At some point "no metagaming" and "I get to tell you why you're doing what you're doing" overlap, and bluntly, the hell with that.</p><p></p><p></p><p></p><p>Yup.</p></blockquote><p></p>
[QUOTE="Thomas Shey, post: 8826632, member: 7026617"] Its not the "no metagaming" I'd be objecting to, but the GM deciding he can decide when I'm doing that. Sometimes its blatant (its going to be pretty clear when the "we just happen to go look for the other group right now" example, and if that's not within the group social contract its not); sometimes its not (the Burning-Hands-on-the-troll thing) and I'm not getting the feeling the poster I was responding to doesn't think he gets to judge when the second is going on, too. At some point "no metagaming" and "I get to tell you why you're doing what you're doing" overlap, and bluntly, the hell with that. Yup. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Should players be aware of their own high and low rolls?
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