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Community
General Tabletop Discussion
*Dungeons & Dragons
Should players be aware of their own high and low rolls?
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<blockquote data-quote="Lanefan" data-source="post: 8827117" data-attributes="member: 29398"><p>Exactly, and this points to another glaring hole in 5e's rules - there's simply too big of a mechanical gap between commoner and 1st-level character.</p><p></p><p>Now in fairness it's an improvement over 4e, which took this problem to eleven, but it's still a problem.</p><p></p><p>I've always had training requirements and always will, regardless of edition.</p><p></p><p>Luke Skywalker, Farmer Extraordinaire. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>I think the disconnect here might be that you're talking about experienced adventurers who have had time to learn this stuff instead of brand-new 1st-level types who have yet to get out in the field.</p><p></p><p>Put another way, part of the point of lower-level play is to play out that learning curve, as the PCs slowly discover what's out there and just how bad it can really get. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Lanefan, post: 8827117, member: 29398"] Exactly, and this points to another glaring hole in 5e's rules - there's simply too big of a mechanical gap between commoner and 1st-level character. Now in fairness it's an improvement over 4e, which took this problem to eleven, but it's still a problem. I've always had training requirements and always will, regardless of edition. Luke Skywalker, Farmer Extraordinaire. :) I think the disconnect here might be that you're talking about experienced adventurers who have had time to learn this stuff instead of brand-new 1st-level types who have yet to get out in the field. Put another way, part of the point of lower-level play is to play out that learning curve, as the PCs slowly discover what's out there and just how bad it can really get. :) [/QUOTE]
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Community
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Should players be aware of their own high and low rolls?
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