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Community
General Tabletop Discussion
*Dungeons & Dragons
Should players be aware of their own high and low rolls?
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<blockquote data-quote="Mort" data-source="post: 8827953" data-attributes="member: 762"><p>I disagree. If your PC acts differently than you otherwise would have had him act because you (the player) know something the character shouldn't - that's metagaming. </p><p></p><p>Even if you have the PC act randomly (flip a coin, roll a die etc.) to determine his next action - you are ONLY doing that because you (the player) know something and wish to avoid it influencing the PCs action - it's still metagaming.</p><p></p><p>Now, what you CAN do (for groups that care about metagaming - and it matters), is not be a jerk about it. For ex. Let the DM know you have experience with the module - what's their preference? Let the other players know you'll be playing a passive character (to not exert undue influence) and that they'll be making the decisions.</p><p></p><p>It's a bit of a rabbit hole. Which is why, a while back, I completely stopped caring about whether the players metagame and really only care if they're being jerks at the table.</p></blockquote><p></p>
[QUOTE="Mort, post: 8827953, member: 762"] I disagree. If your PC acts differently than you otherwise would have had him act because you (the player) know something the character shouldn't - that's metagaming. Even if you have the PC act randomly (flip a coin, roll a die etc.) to determine his next action - you are ONLY doing that because you (the player) know something and wish to avoid it influencing the PCs action - it's still metagaming. Now, what you CAN do (for groups that care about metagaming - and it matters), is not be a jerk about it. For ex. Let the DM know you have experience with the module - what's their preference? Let the other players know you'll be playing a passive character (to not exert undue influence) and that they'll be making the decisions. It's a bit of a rabbit hole. Which is why, a while back, I completely stopped caring about whether the players metagame and really only care if they're being jerks at the table. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Should players be aware of their own high and low rolls?
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