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Community
General Tabletop Discussion
*Dungeons & Dragons
Should players be aware of their own high and low rolls?
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<blockquote data-quote="Redneckomancer" data-source="post: 8828055" data-attributes="member: 7038172"><p>By good faith I mean "not intentionally ruining the game for everyone else". If any metagaming at all ruins the game for you, and they know that, then yeah they're playing in bad faith. </p><p>I also just think never metagaming is kind of an impossible standard and as a DM I just let it go if you decide you don't want to sneak anymore because you saw you rolled a 2. But as a DM I try to do a lot of things to mitigate the opportunity for metagaming like that anyway (for example, only asking for a stealth check when its immediately apparent you could be caught instead of rolling as soon as the action is declared). So mostly I only care if the actions the player takes are in themselves disruptive, regardless of if its metagame or in game or whatever.</p><p>Does a player smoking a monster in one round because they know it's weakness from Out Of Character Knowledge disrupt the game? For me, no, not any more than if they got a lucky crit and did the same thing. Good show lads, here's your XP and loot lets move on.</p><p>Does blurting out a plot twist spoiler they only know because of OOC knowledge disrupt the game? Maybe. Knowing the Vizier is Evil and proving to the consulate that the Vizier is Evil are two different things entirely. If another player has a special little twist they wanted to reveal and you OOC spoil their twist becuase you peeked their character sheet or something, well yes that's disruptive because you're being a jerk to that player. Being a jerk to another player, reguardless of if its metagame or 'perfectly verismilitudinous true scotsman role-not-roll-playing' is still beinga jerk and is disruptive.</p><p>That's what I'm trying to get at, it doesn't matter if you metagame or not as long as you aren't a disruptive jerk harshing the vibes.</p></blockquote><p></p>
[QUOTE="Redneckomancer, post: 8828055, member: 7038172"] By good faith I mean "not intentionally ruining the game for everyone else". If any metagaming at all ruins the game for you, and they know that, then yeah they're playing in bad faith. I also just think never metagaming is kind of an impossible standard and as a DM I just let it go if you decide you don't want to sneak anymore because you saw you rolled a 2. But as a DM I try to do a lot of things to mitigate the opportunity for metagaming like that anyway (for example, only asking for a stealth check when its immediately apparent you could be caught instead of rolling as soon as the action is declared). So mostly I only care if the actions the player takes are in themselves disruptive, regardless of if its metagame or in game or whatever. Does a player smoking a monster in one round because they know it's weakness from Out Of Character Knowledge disrupt the game? For me, no, not any more than if they got a lucky crit and did the same thing. Good show lads, here's your XP and loot lets move on. Does blurting out a plot twist spoiler they only know because of OOC knowledge disrupt the game? Maybe. Knowing the Vizier is Evil and proving to the consulate that the Vizier is Evil are two different things entirely. If another player has a special little twist they wanted to reveal and you OOC spoil their twist becuase you peeked their character sheet or something, well yes that's disruptive because you're being a jerk to that player. Being a jerk to another player, reguardless of if its metagame or 'perfectly verismilitudinous true scotsman role-not-roll-playing' is still beinga jerk and is disruptive. That's what I'm trying to get at, it doesn't matter if you metagame or not as long as you aren't a disruptive jerk harshing the vibes. [/QUOTE]
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Should players be aware of their own high and low rolls?
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