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General Tabletop Discussion
*Dungeons & Dragons
Should players be aware of their own high and low rolls?
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<blockquote data-quote="Maxperson" data-source="post: 8830126" data-attributes="member: 23751"><p>One roll for goblins takes care of all of the first row. You roll(assuming the outcome is in doubt) and based on that roll I inform you of what you know about goblins. Same with red dragons, trolls and boat building. There are skills for all of that and no need for multiple questions.</p><p></p><p>You will also never have to ask whether you know what a dragon or dire wolf is. When a monster appears if you know what it is due to background, common knowledge, etc., I will say, "You see a troll" or "You see a red dragon." If you don't know what it is, "I'll say you see a wolf that's at least three times the size of any wolf you have ever seen before."</p><p></p><p>Right. One question or preferably declaration suffices. </p><p></p><p>Player: "I think back and recall everything that I know about goblins." </p><p></p><p>Judgement only. I don't prefer them to know or not know. That doesn't matter to me. It only matter that the PC have the knowledge in order to use it.</p><p></p><p>I've never had disagreement, so I don't know what that's like. Probably because we all know what the PC knows for sure. All that's left is whether the knowledge is in doubt or an automatic no, and that's for me to decide not the player.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8830126, member: 23751"] One roll for goblins takes care of all of the first row. You roll(assuming the outcome is in doubt) and based on that roll I inform you of what you know about goblins. Same with red dragons, trolls and boat building. There are skills for all of that and no need for multiple questions. You will also never have to ask whether you know what a dragon or dire wolf is. When a monster appears if you know what it is due to background, common knowledge, etc., I will say, "You see a troll" or "You see a red dragon." If you don't know what it is, "I'll say you see a wolf that's at least three times the size of any wolf you have ever seen before." Right. One question or preferably declaration suffices. Player: "I think back and recall everything that I know about goblins." Judgement only. I don't prefer them to know or not know. That doesn't matter to me. It only matter that the PC have the knowledge in order to use it. I've never had disagreement, so I don't know what that's like. Probably because we all know what the PC knows for sure. All that's left is whether the knowledge is in doubt or an automatic no, and that's for me to decide not the player. [/QUOTE]
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Should players be aware of their own high and low rolls?
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