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General Tabletop Discussion
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Should players be aware of their own high and low rolls?
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<blockquote data-quote="Maxperson" data-source="post: 8830146" data-attributes="member: 23751"><p>Pretty much. We both know completely what the player has encountered or heard during game play. So complete agreement there. We both know what his roleplay has consistently been like, so complete agreement there. We both know what his skills are, and that's entirely my call anyway, so complete agreement there. That leaves only background and it's crystal clear what he's put into his background and which background he's chosen for his PC, so no disagreement there.</p><p></p><p>Common knowledge? The player doesn't get to determine what is or is not common knowledge, so we can't disagree there, either.</p><p></p><p>What's left to disagree about? </p><p></p><p>Disagreeing on a rules(PHB) or guidelines(DMG) interpretation is different. 5e rules and guidelines are written vaguely/poorly just to invite such disagreement and interpretation, and they were done by a third party, not the two of us.</p><p></p><p>Sure, but the only reason to go straight to one of those methods when the PC doesn't know about it is the player trying to bring in OOC knowledge in order to gain unfair advantage. He may try and sugar coat it with a weak justification like, "He just felt like using firebolt for the first time," but that's not going to cut it. If had any sort of valid reason to do it, it would be covered by prior roleplay, skills, prior game play or background.</p><p></p><p>In my game bringing in OOC knowledge is cheating and the player knew about and agreed to that before he joined the game, so he does in fact need the prerequisite knowledge.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8830146, member: 23751"] Pretty much. We both know completely what the player has encountered or heard during game play. So complete agreement there. We both know what his roleplay has consistently been like, so complete agreement there. We both know what his skills are, and that's entirely my call anyway, so complete agreement there. That leaves only background and it's crystal clear what he's put into his background and which background he's chosen for his PC, so no disagreement there. Common knowledge? The player doesn't get to determine what is or is not common knowledge, so we can't disagree there, either. What's left to disagree about? Disagreeing on a rules(PHB) or guidelines(DMG) interpretation is different. 5e rules and guidelines are written vaguely/poorly just to invite such disagreement and interpretation, and they were done by a third party, not the two of us. Sure, but the only reason to go straight to one of those methods when the PC doesn't know about it is the player trying to bring in OOC knowledge in order to gain unfair advantage. He may try and sugar coat it with a weak justification like, "He just felt like using firebolt for the first time," but that's not going to cut it. If had any sort of valid reason to do it, it would be covered by prior roleplay, skills, prior game play or background. In my game bringing in OOC knowledge is cheating and the player knew about and agreed to that before he joined the game, so he does in fact need the prerequisite knowledge. [/QUOTE]
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Should players be aware of their own high and low rolls?
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