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General Tabletop Discussion
*Pathfinder & Starfinder
Should point buy be discouraged?
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<blockquote data-quote="Umbran" data-source="post: 5784672" data-attributes="member: 177"><p>The thing I like about roling stats is that it gives me inspiration that I might not come up with on my own.</p><p></p><p>True story: Way, way back, playing with character generation rules from the original Unearthed Arcana. You may remember, they had an alternative stat generation system for humans. You picked the class you wanted to play, and it gave you some number of d6 you'd roll for each stat. In general, in the class' primary stat,you were probably rolling 9d6, taking the top 3. Getting an 18 in your top stat was normal.</p><p></p><p>I generated a wizard - 9d6 for Int, 3d6 for Str. Of course, I rolled a 17, and an 18, respectively.</p><p></p><p>I would never in a million years have chosen that in a point-buy. I had to create a character concept that fit those stats - a wizard who had even odds of arm-wrestling the party barbarian to a standstill. At the time, the concept was like having Rastlin able to bench-press Caramon. Unheard of! At first level, with a quarterstaff, the man was deadly! Unheard of!</p><p></p><p>That same party barbarian was mighty confused - he was the UA type, that hated and wanted to destroy magic. But he also revered strength. Gave him quite a quandry for his little barbarian mind what to do with me. </p><p></p><p>That's the thing with point-buy. Yes, it allows you to build what you want, but it'll never give you that which you didn't think of at first. Sometimes, there's inspiration to be found in being forced to accept things.</p></blockquote><p></p>
[QUOTE="Umbran, post: 5784672, member: 177"] The thing I like about roling stats is that it gives me inspiration that I might not come up with on my own. True story: Way, way back, playing with character generation rules from the original Unearthed Arcana. You may remember, they had an alternative stat generation system for humans. You picked the class you wanted to play, and it gave you some number of d6 you'd roll for each stat. In general, in the class' primary stat,you were probably rolling 9d6, taking the top 3. Getting an 18 in your top stat was normal. I generated a wizard - 9d6 for Int, 3d6 for Str. Of course, I rolled a 17, and an 18, respectively. I would never in a million years have chosen that in a point-buy. I had to create a character concept that fit those stats - a wizard who had even odds of arm-wrestling the party barbarian to a standstill. At the time, the concept was like having Rastlin able to bench-press Caramon. Unheard of! At first level, with a quarterstaff, the man was deadly! Unheard of! That same party barbarian was mighty confused - he was the UA type, that hated and wanted to destroy magic. But he also revered strength. Gave him quite a quandry for his little barbarian mind what to do with me. That's the thing with point-buy. Yes, it allows you to build what you want, but it'll never give you that which you didn't think of at first. Sometimes, there's inspiration to be found in being forced to accept things. [/QUOTE]
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Community
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Should point buy be discouraged?
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