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General Tabletop Discussion
*Pathfinder & Starfinder
Should point buy be discouraged?
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<blockquote data-quote="SSquirrel" data-source="post: 5787980" data-attributes="member: 5202"><p>In prior editions, the shorthand for Intelligence in most groups I played in seemed to be about 10 IQ points per point of Int. If you had a 50 IQ, you wouldn't be doing a lot of adventuring. Here is a list of what you are capable of w/some of the lower IQs (from the wikipedia IQ entry:</p><p></p><p></p><ul> <li data-xf-list-type="ul">Adults can harvest vegetables, repair furniture 60</li> <li data-xf-list-type="ul">Adults can do domestic work 50</li> <li data-xf-list-type="ul">Adults can mow lawns, do simple laundry 40</li> </ul><p>Only 5% of the population is under 75 IQ. 50 IQ would make you about the equivalent of a second grader as far as caring for yourself. At 80 IQ you are on the bottom end of low average, approaching the borderline. I've watched people try and roleplay someone of severe intelligence handicaps and it was generally not a pretty picture. Playing the dumb Dudley DoRight Paladin, sure, but even he was never like that.</p><p></p><p></p><p>8 as a minimum (especially if you are using the 10 IQ per Int gauge) makes for a much more believable player experience. I've played characters w/8's. Heck, my Daggermaster has a 9 right now and that's only b/c we're Paragon <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> He has some tactics he was taught over the years by his family, but he isn't solving any dungeon puzzles, tends to get bored and do things like push our dwarf fighter off a waterfall so people will stop arguing and get a move on, etc. He's a redneck halfling who has half the group grossed out or scared of him and REALLY glad he's on their side <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I have to hold in a lot of my natural tendency to answer and solve things and it's fun. We already had someone playing a Wizard this time.</p></blockquote><p></p>
[QUOTE="SSquirrel, post: 5787980, member: 5202"] In prior editions, the shorthand for Intelligence in most groups I played in seemed to be about 10 IQ points per point of Int. If you had a 50 IQ, you wouldn't be doing a lot of adventuring. Here is a list of what you are capable of w/some of the lower IQs (from the wikipedia IQ entry: [LIST] [*]Adults can harvest vegetables, repair furniture 60 [*]Adults can do domestic work 50 [*]Adults can mow lawns, do simple laundry 40 [/LIST] Only 5% of the population is under 75 IQ. 50 IQ would make you about the equivalent of a second grader as far as caring for yourself. At 80 IQ you are on the bottom end of low average, approaching the borderline. I've watched people try and roleplay someone of severe intelligence handicaps and it was generally not a pretty picture. Playing the dumb Dudley DoRight Paladin, sure, but even he was never like that. 8 as a minimum (especially if you are using the 10 IQ per Int gauge) makes for a much more believable player experience. I've played characters w/8's. Heck, my Daggermaster has a 9 right now and that's only b/c we're Paragon :) He has some tactics he was taught over the years by his family, but he isn't solving any dungeon puzzles, tends to get bored and do things like push our dwarf fighter off a waterfall so people will stop arguing and get a move on, etc. He's a redneck halfling who has half the group grossed out or scared of him and REALLY glad he's on their side :) I have to hold in a lot of my natural tendency to answer and solve things and it's fun. We already had someone playing a Wizard this time. [/QUOTE]
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Should point buy be discouraged?
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