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General Tabletop Discussion
*Dungeons & Dragons
Should Published Settings Limit Classes and Races Allowed?
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<blockquote data-quote="Sunseeker" data-source="post: 7222542"><p>No argument there.</p><p></p><p></p><p>If you say so. I admit to <em>rarely</em> being interested in published campaign settings. </p><p> </p><p></p><p>Shouldn't it be obvious from the context of the writing? If we have a chapter that talks about all the societies and civilizations and peoples of a world and doesn't mention dragonborn, tieflings shouldn't it be understood that, since they are not mentioned, they <em>probably</em> don't exist. I don't really see the need to even say "X race doesn't exist in this world by default." Well...duh! If it did it would have been written about.</p><p></p><p></p><p>I think there's some context missing here in that we're trying to talk about too many different genres of games. D&D lends itsself to certain types of settings better than others. A retro-future-sci-fi-that-never-was? I think we're talking about a different game system.</p><p></p><p></p><p>If the DM says we're going to play D&D, I have certain expectations. If the DM says we're going to play Star Trek, I have certain expectations. If the DM says we're going to play CoC I have certain expectations. I don't believe that those are <em>unreasonable</em> given the <em>typical</em> content provided by those games. If the DM says we're going to play D&D but that it's going to be set in space and the only playable race is humans and there's no magic and instead of swords we all have guns and there's no magic classes but now there's special "gun mage" classes I'm going to seriously ask why the high-diddly-ho are we playing D&D? Because I'm pretty sure he just described some cross between Warhammer and Iron Kingdoms. </p><p></p><p></p><p>I wouldn't expect to make ridiculous arguments that are completely lacking in context in order to create a false argument. So no, I wouldn't straw-man.</p></blockquote><p></p>
[QUOTE="Sunseeker, post: 7222542"] No argument there. If you say so. I admit to [I]rarely[/I] being interested in published campaign settings. Shouldn't it be obvious from the context of the writing? If we have a chapter that talks about all the societies and civilizations and peoples of a world and doesn't mention dragonborn, tieflings shouldn't it be understood that, since they are not mentioned, they [I]probably[/I] don't exist. I don't really see the need to even say "X race doesn't exist in this world by default." Well...duh! If it did it would have been written about. I think there's some context missing here in that we're trying to talk about too many different genres of games. D&D lends itsself to certain types of settings better than others. A retro-future-sci-fi-that-never-was? I think we're talking about a different game system. If the DM says we're going to play D&D, I have certain expectations. If the DM says we're going to play Star Trek, I have certain expectations. If the DM says we're going to play CoC I have certain expectations. I don't believe that those are [I]unreasonable[/I] given the [I]typical[/I] content provided by those games. If the DM says we're going to play D&D but that it's going to be set in space and the only playable race is humans and there's no magic and instead of swords we all have guns and there's no magic classes but now there's special "gun mage" classes I'm going to seriously ask why the high-diddly-ho are we playing D&D? Because I'm pretty sure he just described some cross between Warhammer and Iron Kingdoms. I wouldn't expect to make ridiculous arguments that are completely lacking in context in order to create a false argument. So no, I wouldn't straw-man. [/QUOTE]
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Should Published Settings Limit Classes and Races Allowed?
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