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General Tabletop Discussion
*Dungeons & Dragons
Should Published Settings Limit Classes and Races Allowed?
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<blockquote data-quote="cbwjm" data-source="post: 7222559" data-attributes="member: 6788732"><p>I put in normally yes. Maybe I don't quite understand the question but I don't think that every setting should restrict race/class but I find that settings can be just as interesting based on the restrictions as well as the additions. A setting which replaces orcs with organised hobgoblin armies will feel a lot different to me. No more chaotic orcs hammering away at your party, instead you have to deal with squads of hobgoblins with good weaponry and tactics. Take out humans and suddenly you have a very different world, what is the dominant race? It might be the goblins and orcs with the elves, dwarves, gnomes, and halflings in decline. A world cut off from the planes might remove anything with an extra planar origin. No aasimar, tieflings, or genasi. Eladrin might not exist due to being stuck in the Feywild, elves might still exist but are descended from those elves who migrated from the Feywild before the planes were locked away from them. This could also remove/alter many conjuration spells. If you can't access the planes then you can't summon elementals.</p><p></p><p>All of these ideas provide a memorable hook that might make for a good setting, even one which was official.</p></blockquote><p></p>
[QUOTE="cbwjm, post: 7222559, member: 6788732"] I put in normally yes. Maybe I don't quite understand the question but I don't think that every setting should restrict race/class but I find that settings can be just as interesting based on the restrictions as well as the additions. A setting which replaces orcs with organised hobgoblin armies will feel a lot different to me. No more chaotic orcs hammering away at your party, instead you have to deal with squads of hobgoblins with good weaponry and tactics. Take out humans and suddenly you have a very different world, what is the dominant race? It might be the goblins and orcs with the elves, dwarves, gnomes, and halflings in decline. A world cut off from the planes might remove anything with an extra planar origin. No aasimar, tieflings, or genasi. Eladrin might not exist due to being stuck in the Feywild, elves might still exist but are descended from those elves who migrated from the Feywild before the planes were locked away from them. This could also remove/alter many conjuration spells. If you can't access the planes then you can't summon elementals. All of these ideas provide a memorable hook that might make for a good setting, even one which was official. [/QUOTE]
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Should Published Settings Limit Classes and Races Allowed?
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