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General Tabletop Discussion
*Dungeons & Dragons
Should reliable talent be a feature that all characters get with proficiency/expertise?
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<blockquote data-quote="DeviousQuail" data-source="post: 8877016" data-attributes="member: 7025431"><p>For a game using bounded accuracy there should be more abilities/features/etc. that raise the floor of a roll without altering the ceiling. Things like Reliable Talent, Portent, and Elemental Adept do this already so its not like the system can't handle it as a mechanic. Reroll abilities like Elven Accuracy, Lucky, Great Weapon Fighting, Halfling Luck, and Savage Attacker also have the chance to increase the floor though it's not guaranteed. The granddaddy of them all is Advantage. It may not necessarily raise the floor but it increases the average without changing the maximum and anyone playing 5e knows how to use it. Unfortunately, due to the canceling/redundant nature of advantage you can only hang so much off of it. </p><p></p><p>While I wouldn't want to change the basic proficiency system I would like to see feats and items that can give you 'treat rolls of X-Y as Y+1' for some checks. Items like Belt of the Olympian (treat Athletics checks of 1-5 as 6), The Seeker's Incense (1/day you can breathe in this incense, treat Perception checks of 1-7 as 8 for the next hour), the Quick Reflexes (when you roll initiative you can use your reaction to make your d20 roll a 10 instead of rolling), or the Headsman's Axe (when you roll damage treat all rolls below your proficiency bonus as your proficiency bonus).</p></blockquote><p></p>
[QUOTE="DeviousQuail, post: 8877016, member: 7025431"] For a game using bounded accuracy there should be more abilities/features/etc. that raise the floor of a roll without altering the ceiling. Things like Reliable Talent, Portent, and Elemental Adept do this already so its not like the system can't handle it as a mechanic. Reroll abilities like Elven Accuracy, Lucky, Great Weapon Fighting, Halfling Luck, and Savage Attacker also have the chance to increase the floor though it's not guaranteed. The granddaddy of them all is Advantage. It may not necessarily raise the floor but it increases the average without changing the maximum and anyone playing 5e knows how to use it. Unfortunately, due to the canceling/redundant nature of advantage you can only hang so much off of it. While I wouldn't want to change the basic proficiency system I would like to see feats and items that can give you 'treat rolls of X-Y as Y+1' for some checks. Items like Belt of the Olympian (treat Athletics checks of 1-5 as 6), The Seeker's Incense (1/day you can breathe in this incense, treat Perception checks of 1-7 as 8 for the next hour), the Quick Reflexes (when you roll initiative you can use your reaction to make your d20 roll a 10 instead of rolling), or the Headsman's Axe (when you roll damage treat all rolls below your proficiency bonus as your proficiency bonus). [/QUOTE]
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Should reliable talent be a feature that all characters get with proficiency/expertise?
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