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Community
General Tabletop Discussion
*Dungeons & Dragons
Should reliable talent be a feature that all characters get with proficiency/expertise?
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<blockquote data-quote="Clint_L" data-source="post: 8878886" data-attributes="member: 7035894"><p>I tend to agree with this sentiment - this really would be a huge nerf to rogues. "If everyone's super, no one is." And I also agree that you shouldn't be rolling on trivial tasks. I only ask players to roll on something easy if failure is conceivable, say on a natural 1, and something fun and interesting would happen as a result.</p><p></p><p>I'll maintain all day long that natural 1s are the best rolls in the game, and we shouldn't be doing anything to minimize the already tiny chance of them occurring. Failure is when interesting things happen in the story - it's when players and the DM have to improvise.</p><p></p><p>See, I just totally disagree with this statement. I think an unexpected failure, especially at something that you expect to succeed at, is almost always entertaining, and my players <em>love</em> when natural 1s happen because they know it is going to be fun. We get more excited for them than for natural 20s.</p></blockquote><p></p>
[QUOTE="Clint_L, post: 8878886, member: 7035894"] I tend to agree with this sentiment - this really would be a huge nerf to rogues. "If everyone's super, no one is." And I also agree that you shouldn't be rolling on trivial tasks. I only ask players to roll on something easy if failure is conceivable, say on a natural 1, and something fun and interesting would happen as a result. I'll maintain all day long that natural 1s are the best rolls in the game, and we shouldn't be doing anything to minimize the already tiny chance of them occurring. Failure is when interesting things happen in the story - it's when players and the DM have to improvise. See, I just totally disagree with this statement. I think an unexpected failure, especially at something that you expect to succeed at, is almost always entertaining, and my players [I]love[/I] when natural 1s happen because they know it is going to be fun. We get more excited for them than for natural 20s. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Should reliable talent be a feature that all characters get with proficiency/expertise?
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