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General Tabletop Discussion
*Pathfinder & Starfinder
Should rings be able to function for low level characters?
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<blockquote data-quote="Imban" data-source="post: 4010050" data-attributes="member: 29206"><p>They're both arbitrary, but the older one is consistently applied over all items. You can no more wear ten rings than gauntlets over silk gloves, a helmet over a skullcap, four amulets, two cloaks, two shirts, or goodness knows what other nonsense. I'm technically reserving my opinion for the final results but honestly, this is exactly one of those changes I was talking about that's very difficult for homebrewers to deal with, because it very strongly limits the design space for magic items, where in previous editions, D&D's design space for magic items allowed for pretty much any conceivable magic item - heck, there was room for pretty much any magic item from all the fantasy novels I've seen, as long as you could figure out what its powers were in the source material. This likely holds true for most of D&D's other inspirational sources.</p><p></p><p>And while we haven't seen the artifact rules yet, relegating every single item concept that doesn't fit the new and narrow guidelines to artifact status means they either won't see play or they will and game balance will be up a creek because everyone is equipped with crazy stuff for which the rules are "anarchy woooooooooo!"</p></blockquote><p></p>
[QUOTE="Imban, post: 4010050, member: 29206"] They're both arbitrary, but the older one is consistently applied over all items. You can no more wear ten rings than gauntlets over silk gloves, a helmet over a skullcap, four amulets, two cloaks, two shirts, or goodness knows what other nonsense. I'm technically reserving my opinion for the final results but honestly, this is exactly one of those changes I was talking about that's very difficult for homebrewers to deal with, because it very strongly limits the design space for magic items, where in previous editions, D&D's design space for magic items allowed for pretty much any conceivable magic item - heck, there was room for pretty much any magic item from all the fantasy novels I've seen, as long as you could figure out what its powers were in the source material. This likely holds true for most of D&D's other inspirational sources. And while we haven't seen the artifact rules yet, relegating every single item concept that doesn't fit the new and narrow guidelines to artifact status means they either won't see play or they will and game balance will be up a creek because everyone is equipped with crazy stuff for which the rules are "anarchy woooooooooo!" [/QUOTE]
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Should rings be able to function for low level characters?
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