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General Tabletop Discussion
*Pathfinder & Starfinder
Should rings be able to function for low level characters?
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<blockquote data-quote="Dr. Strangemonkey" data-source="post: 4012991" data-attributes="member: 6533"><p>I don't know here's how I see it:</p><p></p><p>the basic distinction is between Hand items and Ring items.</p><p></p><p>Now in the hand item category you have gloves and gauntlets, mostly, but I'd also say you could have simple 'mundane' magic items like rings of warmth.</p><p></p><p>But as you go up in level you eventual acquire a level of heroic status that does more than change your stats, it changes you on a fundamental level. Call it the touch of fate, the favor of the gods, the karmic charging of arcane energy into those creatures who have touched the weave, or whatever a 12 level wizard isn't really playing the same game as a sixth level wizard in both an in game narrative and meta-game sense.</p><p></p><p>At that point - you have enough mojo to be able to force items to function on your hand even above and beyond the limitations of magical dissonance - thus the ring slot.</p><p></p><p>It's not that gloves work and rings don't - it's that there are </p><p></p><p>Hand items - normally gloves but some rings fit too</p><p></p><p>&</p><p></p><p>Ring items - normally scraps of braided metal twisted into a shape that reflects the arcane desires of its maker, but other things could work too like a bizarre tattoo or a system of chains that functions as a sort of meta-glove or even a magic finger or talon you cut off of a demon lord and enchanted, doesn't matter.</p><p></p><p>what does matter is that that same item on the hand of a lesser character functions as either a hand item or no item at all.</p></blockquote><p></p>
[QUOTE="Dr. Strangemonkey, post: 4012991, member: 6533"] I don't know here's how I see it: the basic distinction is between Hand items and Ring items. Now in the hand item category you have gloves and gauntlets, mostly, but I'd also say you could have simple 'mundane' magic items like rings of warmth. But as you go up in level you eventual acquire a level of heroic status that does more than change your stats, it changes you on a fundamental level. Call it the touch of fate, the favor of the gods, the karmic charging of arcane energy into those creatures who have touched the weave, or whatever a 12 level wizard isn't really playing the same game as a sixth level wizard in both an in game narrative and meta-game sense. At that point - you have enough mojo to be able to force items to function on your hand even above and beyond the limitations of magical dissonance - thus the ring slot. It's not that gloves work and rings don't - it's that there are Hand items - normally gloves but some rings fit too & Ring items - normally scraps of braided metal twisted into a shape that reflects the arcane desires of its maker, but other things could work too like a bizarre tattoo or a system of chains that functions as a sort of meta-glove or even a magic finger or talon you cut off of a demon lord and enchanted, doesn't matter. what does matter is that that same item on the hand of a lesser character functions as either a hand item or no item at all. [/QUOTE]
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Should rings be able to function for low level characters?
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