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General Tabletop Discussion
*Pathfinder & Starfinder
Should rings be able to function for low level characters?
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<blockquote data-quote="Talislan" data-source="post: 4013410" data-attributes="member: 56858"><p>This bit I liked.</p><p></p><p>Anyway...My two penneth after reading a little more. This is the main part I read about rings that stuck in my head - "not a magic item any old spellcaster could make". I like this a lot, and it may be just be a personel preference but why should the humble ring be so easily crafted by all and sundry?</p><p>You see, its relatively easy to understand that in general bigger items can hold more magic. Its a logical action of the human brain to put bigger with 'contains more energy', (i'm not saying this is correct just an unfortunate side effext of the modern civilized education system) so why not say in order to access the imbued power of this tiny little item your <strong><em>character</em> </strong> needs to have the experiential knowledge of what it would take to enclose so much energy in such a small thing?</p><p></p><p>What I really don't understand is the rant about having to make rings artefacts, or the displacement of the ring to artefact status if character = < lvl 11. Why until this lvl (roughly) should I actually need such a thing unless it is plot specific? (I am not saying why I should need such a thing in 3.x because I think that is quite clear to us all) Why shouldn't this magical ring be a treasured reminder of how I finally managed to slay the 'X' (insert own preferred suitable monster/villain/plot defining experience)? </p><p>Again it may be just a personal thing but I've always seen magic items as 'artefacts' of my adventuring. Make people work for their special little bonuses I say.</p><p>...</p><p></p><p>I got lost in this little rant somewhere (not to say disallusioned) so I am going to finish with something very unpopular to try and bring it back to base.</p><p></p><p>4e is a <strong>new</strong> game. Yes it is based on the old but it is a <em>new</em> game. If you don't like the new rules, and can't be bothered to 'house rule around them', then play the old game. That's what you did for 1e, 2e, 3e, 3.xe, isn't it?</p><p></p><p>T.</p></blockquote><p></p>
[QUOTE="Talislan, post: 4013410, member: 56858"] This bit I liked. Anyway...My two penneth after reading a little more. This is the main part I read about rings that stuck in my head - "not a magic item any old spellcaster could make". I like this a lot, and it may be just be a personel preference but why should the humble ring be so easily crafted by all and sundry? You see, its relatively easy to understand that in general bigger items can hold more magic. Its a logical action of the human brain to put bigger with 'contains more energy', (i'm not saying this is correct just an unfortunate side effext of the modern civilized education system) so why not say in order to access the imbued power of this tiny little item your [B][I]character[/I] [/B] needs to have the experiential knowledge of what it would take to enclose so much energy in such a small thing? What I really don't understand is the rant about having to make rings artefacts, or the displacement of the ring to artefact status if character = < lvl 11. Why until this lvl (roughly) should I actually need such a thing unless it is plot specific? (I am not saying why I should need such a thing in 3.x because I think that is quite clear to us all) Why shouldn't this magical ring be a treasured reminder of how I finally managed to slay the 'X' (insert own preferred suitable monster/villain/plot defining experience)? Again it may be just a personal thing but I've always seen magic items as 'artefacts' of my adventuring. Make people work for their special little bonuses I say. ... I got lost in this little rant somewhere (not to say disallusioned) so I am going to finish with something very unpopular to try and bring it back to base. 4e is a [B]new[/B] game. Yes it is based on the old but it is a [I]new[/I] game. If you don't like the new rules, and can't be bothered to 'house rule around them', then play the old game. That's what you did for 1e, 2e, 3e, 3.xe, isn't it? T. [/QUOTE]
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Should rings be able to function for low level characters?
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