Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Should short rest be an hour long?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Arial Black" data-source="post: 6961790" data-attributes="member: 6799649"><p>Not by the short rest rules in the PHB. I'm unfamiliar with the variant you are using, but there are two things to note about the PHB rules:-</p><p></p><p>* although they <em>allow</em> you to do stuff like eating/bandaging to occur during the short rest without such activity negating the rest, they do not actually <em>require</em> any of these things to occur <em>during that rest</em></p><p></p><p>* conceptually, we have <em>always</em> hand-waved such mundane activities since the hobby started. We <em>never</em> required players to tell the DM exactly when we swigged from our canteen, had a bite of the beef jerky, or spent 60 seconds applying a bandage. 5E doesn't suddenly expect us to do so!</p><p></p><p>The problem with the 'RAW' you describe is that, instead of making sense like the PHB rule and instead of hand-waving the mundanity like the PHB rule, it enforces the absurd. What, a bandage applied ASAP doesn't work but one applied a few hours later (when we have our Official Short Rest) does? Now, eating between official rests doesn't count?</p><p></p><p>And even that is ignoring the absurdity of requiring bandages in order to get your breath back! Hit points are not meat in D&D.</p><p></p><p></p><p></p><p>We largely agree here. Yes, the bandages (if they are needed) do have to be applied, but not necessarily in the Officially Designated Hour. The point is that even if they are applied that you only get to spend hit dice if you've done nothing stressful for an hour.</p><p></p><p>Second, yes we can and should hand-wave bandaging and eating in the same way we always have, in the same way we hand-wave urinating/shaving. We know our PCs do this stuff; it's not interesting to role-play out (unless something is actively messing with your ability to do any of these things, like having enough water to cross a desert).</p><p></p><p></p><p></p><p>Exactly. If the party happen to be lounging in a library, eating bonbons and sipping lemonade for an hour, then they've had a short rest whether they pre-announced it or not.</p><p></p><p>It's not the <em>announcing</em> of a short rest which gives the benefits, nor is it the <em>intention</em> to rest for an hour; it's <em>actually having spent an hour resting already</em> that gives the benefit. Therefore, retro-active announcement of having just had a short rest makes more sense than saying that you are <em>going</em> to have a short rest, because that might be interrupted while you know for a fact that you were not interrupted in the previous hour (because you've already experienced it).</p><p></p><p>If I ever <em>were</em> playing in a campaign where the DM required medkit charges to be spent to use my own hit dice, I'd apply the bandages (and make sure I mentioned that I'm doing this) and use up a charge as and when I got a moment to do so, Official Short Rest or not. Then, at the end of the first uninterrupted hour of rest, I'd spend my hit dice.</p><p></p><p>A DM would have to be losing his marbles to deny the spending of hit dice on the grounds that the bandages were applied too soon. Do we really want PCs bleeding all over the campaign world just to satisfy an absurd meta-game?</p><p></p><p>If a DM were foolish enough to <em>not</em> hand-wave eating/drinking/urinating/bandaging/shaving, the only effect that would have is for the players to regurgitate a pre-written list of 'standard' stuff they do, which will bog down game-play without making the game better in any way.</p><p></p><p>Thankfully, the <em>actual</em> PHB RAW does not require this.</p></blockquote><p></p>
[QUOTE="Arial Black, post: 6961790, member: 6799649"] Not by the short rest rules in the PHB. I'm unfamiliar with the variant you are using, but there are two things to note about the PHB rules:- * although they [I]allow[/I] you to do stuff like eating/bandaging to occur during the short rest without such activity negating the rest, they do not actually [I]require[/I] any of these things to occur [I]during that rest[/I] * conceptually, we have [I]always[/I] hand-waved such mundane activities since the hobby started. We [I]never[/I] required players to tell the DM exactly when we swigged from our canteen, had a bite of the beef jerky, or spent 60 seconds applying a bandage. 5E doesn't suddenly expect us to do so! The problem with the 'RAW' you describe is that, instead of making sense like the PHB rule and instead of hand-waving the mundanity like the PHB rule, it enforces the absurd. What, a bandage applied ASAP doesn't work but one applied a few hours later (when we have our Official Short Rest) does? Now, eating between official rests doesn't count? And even that is ignoring the absurdity of requiring bandages in order to get your breath back! Hit points are not meat in D&D. We largely agree here. Yes, the bandages (if they are needed) do have to be applied, but not necessarily in the Officially Designated Hour. The point is that even if they are applied that you only get to spend hit dice if you've done nothing stressful for an hour. Second, yes we can and should hand-wave bandaging and eating in the same way we always have, in the same way we hand-wave urinating/shaving. We know our PCs do this stuff; it's not interesting to role-play out (unless something is actively messing with your ability to do any of these things, like having enough water to cross a desert). Exactly. If the party happen to be lounging in a library, eating bonbons and sipping lemonade for an hour, then they've had a short rest whether they pre-announced it or not. It's not the [I]announcing[/I] of a short rest which gives the benefits, nor is it the [I]intention[/I] to rest for an hour; it's [I]actually having spent an hour resting already[/I] that gives the benefit. Therefore, retro-active announcement of having just had a short rest makes more sense than saying that you are [I]going[/I] to have a short rest, because that might be interrupted while you know for a fact that you were not interrupted in the previous hour (because you've already experienced it). If I ever [I]were[/I] playing in a campaign where the DM required medkit charges to be spent to use my own hit dice, I'd apply the bandages (and make sure I mentioned that I'm doing this) and use up a charge as and when I got a moment to do so, Official Short Rest or not. Then, at the end of the first uninterrupted hour of rest, I'd spend my hit dice. A DM would have to be losing his marbles to deny the spending of hit dice on the grounds that the bandages were applied too soon. Do we really want PCs bleeding all over the campaign world just to satisfy an absurd meta-game? If a DM were foolish enough to [I]not[/I] hand-wave eating/drinking/urinating/bandaging/shaving, the only effect that would have is for the players to regurgitate a pre-written list of 'standard' stuff they do, which will bog down game-play without making the game better in any way. Thankfully, the [I]actual[/I] PHB RAW does not require this. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Should short rest be an hour long?
Top