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General Tabletop Discussion
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Should short rest be an hour long?
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<blockquote data-quote="Arial Black" data-source="post: 6964023" data-attributes="member: 6799649"><p>It's seems like we've been having two different debates while thinking they were the same debate.</p><p></p><p>I'm unaware of the variant rule you are using, apart from what your posts say.</p><p></p><p>My points have been about the fact that the PHB short rests <em>allow</em>, but do not <em>require</em>, eating/bandaging/etc. during that short rest while still allowing the PCs to gain the benefits. It's a good thing that it works this way, and the upshot is that as soon as you realise that you have done nothing strenuous in the previous hour, you've just <em>had</em> a short rest and you get the benefits.</p><p></p><p>Your variant, as you describe it, says that you don't get the benefit of bandaging wounds unless you <em>wait until the <strong>end</strong> of a one hour rest</em> before bandaging! That is an absurd rule!</p><p></p><p>Even if the DM wants rules that say wounds must be bandaged before hit dice can be spent (and I wouldn't mind such a rule, actually), it would be absurd to rule that bandaging wounds at the earliest opportunity doesn't help at all, but waiting for what may be several hours until you can finally get and finish a short rest before bandages are applied heals you perfectly!</p><p></p><p>So what we have in the PHB is a good rule, and the variant (as you describe it) seems to have taken a reasonable idea (wounds must be bandaged) and made an absurd rule around it!</p></blockquote><p></p>
[QUOTE="Arial Black, post: 6964023, member: 6799649"] It's seems like we've been having two different debates while thinking they were the same debate. I'm unaware of the variant rule you are using, apart from what your posts say. My points have been about the fact that the PHB short rests [i]allow[/i], but do not [i]require[/i], eating/bandaging/etc. during that short rest while still allowing the PCs to gain the benefits. It's a good thing that it works this way, and the upshot is that as soon as you realise that you have done nothing strenuous in the previous hour, you've just [i]had[/i] a short rest and you get the benefits. Your variant, as you describe it, says that you don't get the benefit of bandaging wounds unless you [i]wait until the [b]end[/b] of a one hour rest[/i] before bandaging! That is an absurd rule! Even if the DM wants rules that say wounds must be bandaged before hit dice can be spent (and I wouldn't mind such a rule, actually), it would be absurd to rule that bandaging wounds at the earliest opportunity doesn't help at all, but waiting for what may be several hours until you can finally get and finish a short rest before bandages are applied heals you perfectly! So what we have in the PHB is a good rule, and the variant (as you describe it) seems to have taken a reasonable idea (wounds must be bandaged) and made an absurd rule around it! [/QUOTE]
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Should short rest be an hour long?
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